Fixed:
– Vertical velocity is now also taken into account when using coordinates in the
change_velocity action;
– Added missing comments in the placeholders code;
– Improved code and changed some logic in the
change_item action;
– Improved code and changed some logic in the
item placeholders;
– The empty name is now acceptable in the
change_name action to change only visibility;
– The ticks value in the
change_air action is now parsing in float;
– Fixed small inaccuracies in some placeholders and actions to increase fault tolerance;
– Fixed code a bit in the
change_items_adder_block,
change_oraxen_block and
drop_items_adder_item actions.
Updated:
– Ability to also specify a point to repel rather than attract in the
change_velocity action;
– The open_inventory parameter in
change_item action is now specified in the slot and material parameters, instead of separately;
– Moved entity health, entity in water, entity on fire, entity frozen, entity location, player inventory and entity passengers placeholders to the entity placeholders;
– Changed the change_sneaking action to the change_movement action;
– Placeholders prefix is now CEP instead of CEPlaceholders.
Added:
– New wiki introduced;
– Compatibility with new ConditionalEvents 4.62.2 API version;
– Action
manage_inventory to save, open and delete the different inventories to the players;
– Action
change_projectile to change the projectiles in the EntityShootBowEvent event;
– Action
change_block to change the block fake or really at the specified location;
– Action
manage_mysql to working with MySQL databases;
– Placeholder
mysql to working with MySQL databases;
– New order parameter and its different options to the
change_item action (and some other parameters);
– New sprint, sneak, swim and sit options to the
change_movement (old change sneaking) action;
– New isSwimming, isSitting, isInLava and fireTicks information to the
entity placeholders;
– New show_particles option in the
change_effect action.