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Added the possibility to set Custom Costs based on permissions.
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Implemented 3 types of costs:
- EXPERIENCE: Player's experience points will be used as currency.
- MONEY: In-game currency will be used.
- CUSTOM: Specific items will be used as currency.
To define the item, use the format CUSTOM:<material>, where <material> is the name of the item(CUSTOM:STONE).
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Implemented PlaceholderAPI placeholders for Actions.
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Updated libraries.
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Added new messages in the configuration file.
It is absolutely necessary to regenerate the configuration file. Before doing so, however, create a backup of the current configuration file. Furthermore, I wanted to inform that it will not be possible to add auto-update for the configuration file.