- Added
RANDOM_PLAYER argument to every sub-command:
run commands on, sudo commands as, and enqueue rewards for random online players.
- Added
<random_player> replacement for every consoleCommands' section.
- Added
firstJoinCheck to JoinCommandEntries:
Code (YAML):
# You can add an firstJoinCheck to any customCommandEntry, that confirms player who joined
# is not joining for the first time before running the consoleCommands. If they have not,
# are joining for the first time, any defined backup commands will run.
# Use this module on any joinCommandEntries:
# firstJoinCheck:
# enabled: true
# isFirstJoinConsoleCommands:
# - "say <argument> joined for the first time!"
- Added
onlineCheck to CustomCommandEntries:
Code (YAML):
# You can add an onlineCheck to any customCommandEntry, that confirms ARGUMENT or SENDER is
# online before running the consoleCommands. If they are not, any defined backup commands
# will run. Use this module on any customCommandEntry:
# onlineCheck:
# enabled: true
# checkOnPlayer: "ARGUMENT"
# ifNotOnlineConsoleCommands:
# - "msg Console <argument> is not online!"
- Changed `_`->` ` replacement to `+`->` ` for CustomCommandEntries'
argument2 and RewardEntries'
argument (
UPDATE YOUR CONFIG ACCORDINGLY)
- Fixed invCheck bug: now works with immediate CustomCommandEntries, not just delayed
- Updated default config (new entries + more)
https://github.com/tbm00/Command64/releases/tag/v1.2.1