- Added an option for a minimum percentage of damage a player needs to deal to a mob before it drops coins.
Add this to your old config:
Code (Text):
# The minimum percentage of damage a player needs to deal to a mob to drop coins.
# This can be useful for one-hit mob grinders that damage mobs by i.e. fall damage.
# Value from 0.0 to 1.0: 0.0 meaning 0%, 1.0 meaning 100% (so 0.9 meaning 90%).
percentagePlayerHit: 0.9