- Fixed setting a mob type to 0 in 'mobMultiplier' causing to still drop a coin; you can now disable coins for specific mob types.
- Added 'coins.spawner' permission: allowing mobs to drop a coin when it is from a spawner and the player has that permission.
Modifications in config:
Code (Text):
# Should mobs from spawners drop a coin too?
# Mobs from spawners won't drop a coin by default.
# ADDED LINE # When 'false', mobs can still drop coins when the player (who killed) has permission: 'coins.spawner'.
spawnerDrop: false
# Put the amount of coins dropped for a specific mob here, by default: mobs drop one coin.
# ENDER_DRAGON is added by default, meaning that on kill of Ender Dragon, 64 coins drop.
# ADDED LINE # Set a mob type to 0 (i.e. 'BAT: 0') to disable coins for that specific type.
# You can find mob types via this URL (types that aren't creatures will be ignored):
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
mobMultiplier:
ENDER_DRAGON: 64
PLAYER: 3