Lockpicking Minigames: Added a new mechanic where players can attempt to pick locks via a minigame! (Check config for settings).
Transfer Ownership:Added a new command to allow players to transfer the ownership of their locked blocks to other players.
Expanded Friend System:You can now add more friends to your protection list than before.
⚙️ Technical & Backend
Database Support:Now fully supports MySQL and SQLite! This allows for faster data handling and cross-server syncing capabilities in the future.
UUID Support:Migrated to UUIDs for player identification. This ensures players keep their locks even if they change their Minecraft usernames.
Optimization: General code cleanup and performance improvements to reduce server lag.
️ Admin Controls
Max Lock Limits: Admins can now set a maximum limit on how many locks a specific player can own (configurable).
Bug Fixes
Redstone Protection: Fixed a critical issue where locked doors, trapdoors, and fence gates could still be opened using Redstone mechanics (levers, buttons, pressure plates). They are now properly secured.
⚠️ Important Notes for Admins Config Reset Recommended: Because of the new
MySQL/SQLite support and
Max Lock Limits, your config.yml has changed. Please backup your old config and regenerate a new one to access these features.