Added 'ccRides.bypassPrice' permission node, that ignores all ride prices.
Added 'EXIT_TELEPORT_RUNNING' boolean option for all rides, that takes players to the exit location if they leave mid ride, but leaves them at their seats while the ride is waiting or ending.
Changed 'LOCK_IN_CART' option to only apply while a ride is running, so players can still exit with shift while the ride is still waiting to start.
Fixed an issue where certain animals would despawn when you get far away, when used as ride seats.