Seasonal Effects: Halloween effects were replaced with winter/holiday particles and sounds.
Snowballs: Defenders now have snowballs (you can add to attackers aswell in kits.yml). Hitting an enemy gives a frosty screen effect and a short slow / aim disruption. (you can change who gets snowballs in kits.yml)
King Zombie Death Effects: When the King Zombie dies, it now plays a dragon-like particle death animation.
Team Balance: Added a new setting maxTeamDiff that limits how unbalanced teams can get (how many more players one team can have than the other).
Defenders Win Fireworks: When Defenders win and the King is removed, fireworks spawn at the King’s location for about 3–4 seconds.