Leaderboard Placeholders: We've added three powerful placeholders for leaderboards: `%cs_top_10_wins%`, `%cs_top_10_kills%`, and `%cs_top_10_deaths%`. Integrate them seamlessly with plugins like HolographicDisplays to showcase top players.
BossBar Support: each arena now features a BossBar displaying the King's health. You can disable it in config.yml.
Customizable Arena Selector: Arena lore is now fully customizable, giving you greater control over the look and feel of your Castle Siege experience.
New Placeholders: Two new placeholders are at your disposal – `%cs_arena_type%` for arena type and `%cs_kd%` for player KDR, offering deeper stats integration.
Hardcore Mode Flexibility: Configure each arena independently with Hardcore mode (hardcore:true in arenas.yml). Players won't respawn in Hardcore mode, adding an extra layer of intensity.
**Improvements & Fixes**
1.21.5 Compatibility: We've ensured Castle Siege 2.0 BETA-3 works flawlessly on PaperMC 1.21.5 – tested and confirmed.
Dependency Updates: Updated dependencies to keep everything running smoothly.
Important Note Given the significant config changes, we recommend deleting config.yml, arenas.yml, and messages.yml and reconfiguring them to ensure all new features integrate properly. What's Next?
This marks our BETA FINAL release. Upcoming updates will focus on performance optimizations and bug fixes, paving the way for the official 2.0 launch. Post-launch, we'll dive into exciting content updates – think kits featuring mobs like Ghasts for Attackers and Horses or Catapults for Defenders!