added uuid support for player identification
to enable and migrate to UUIDs do following
(please on console NOT ingame)
- READ THROUGH THIS INSTRUCTIONS FIRST BEFORE DOING ANYTHING
- make BACKUPS of your bungeeperms database (if any) and files !!!!
- '/bp migrate uuidplayerdb MySQL' or YAML; a table named uuidplayer will be created or a yaml file where the UUID and the last known name of users are saved (used to enable commands to accept usernames)
- '/bp migrate useuuid true' may take a (very!) long time (up to some hours) depending on the amount of your registered users; BungeePerms will fetch all your players UUIDs from mojang and mojang has slow servers; there will be NO output during UUID-fetching; if you don't see any exceptions bungeeperms is still fetching
- at the end bungeeperms says that it's finished
- if not restore backups and report to me on github (
https://github.com/weaondara/BungeePerms/issues)
- update configs of your servers and restart them
- bungee restart (should not be needed; a /bp reload should do it)
- and you're done
added migrate command
- backend migration
- uuid-player db mirgation
- use-uuid migration
added uuid command
- get uuid/playername from uuid-player-db/mojang
Q: Why is BungeePerms-2.2.0.jar so big?
A: Mojangs AccountClient and Gson is packed into the jar for UUID fetching
Q: Bungeecord throws errors (java.lang.NoSuchMethodError: net.md_5.bungee.BungeeCord.getPlayer(Ljava/util/UUID

Lnet/md_5/bungee/api/connection/ProxiedPlayer)! What to do?
A: You need to use BungeeCord #889 or higher.
finally i found time for that. i hope you enjoy it. as i'm have much to do in rl i had not enought time to test this version well
see this as a dev build; try it on your test systems and please report any issue you experience to
https://github.com/weaondara/BungeePerms/issues?state=open
thx