This release has been tested on
Minecraft 1.16.4. No specific changes were necessary.
Changes in this release:
- Inventory management
Inventory is no longer cleared when you join the server or when you finish a Boost game. Only Boost-specific items are added or removed. You can now give crate keys or other rewards to winners and they will remain in the players' inventories.
- Update your config files
You can now easily update your config files to contain missing entries from new versions. New '/boost updateconfig' command will write all new configuration entries to your files. It does not modify existing entries, only add entries that are missing. Note that saving YML files does not always write in a pleasing format and this will affect existing configuration entries as well as new ones. Everything is technically correct but it's in the default YAML output format.
- Command blocking while playing
Commands are optionally blocked while playing. Command blocking is enabled by default but you can allow specific commands. Add or remove allowed commands via the new commands '/boost allowcommand <cmd>' and '/boost blockcommand <cmd>'.
Players with the permission boost.bypassblocking will not have commands blocked (good for administrators).
- Boosting delay at game start
There is now an optional delay after a game starts before you can boost yourself or other players. The default is 5 seconds. This gives players a chance to get their bearings in the arena and plan their opening move. Use '/boost setstartdelay <seconds>' to change the start delay. The start delay can be disabled by setting it to 0.
- Additional GUI configuration
New configuration options in gui.yml. You can now set the number of rows for the GUI menu, set the row and column for specific buttons, and optionally fill empty slots with an item of your choice such as a coloured glass pane.