This update provide much changes in the code. Please make backups before updating to it !
 
 Additions :
 
 
 - Custom stage advancement message (message showed in the scoreboard and in the quests menu) configurable with the sign item.
- Reimplementation of custom starting message for stages, configurable with the feather item.
- New message sender for dialogs : "nothing" (if chosed, the message will be sent without any prefix)
- Small 1.8 support (not all functionnalities are supporteds, like Scoreboards, particles...)
- Much new options in config :
   
   - You can now configure a cycle of save (line saveCycle) : every x minuts, a periodic save will be performed.
- sounds : when enabled, it will allows plugin to send sounds for some actions
- playerStageStartMessage : if to true, this will prevent plugin to send automatic start message (like Go talk to a NPC named xxx)
 
- firstQuest is to choose a quest who'll be started for each player who connect for the first time. Write the ID of this quest on this line
 
- {PLAYER} variable in commands rewards
- New command : /quests save to do a manual save of your quests
Changes : 
 - Quests are now saved in their each own file.
- Quest's end message is now more precise : now it shows the gain of xp, items and money but only if present.
- The Quests menu has been improved : it shows now finished and non-started quests
- Changes in behavior of bring back items stage type : now items will be removed from inventory before the dialog starts
Fixes : 
 - Much little bugs fixes
- Stage ending was not taken when you edit a quest
- Fixes about permissions
- Scoreboards optimization
And now, last but not least, the big changement that made this update extremely long and turned my brain upside down, the accounts system ! With it, you can create RolePlay servers with several player accounts (or classes) and each account will have their own saved quests !Needs the hook plugin 
AccountsHook. Can be disabled in the config file, line 
accountsHook. Disabled if the plugin is not enabled.
 
 
Big thanks to @Ender_Griefeur99, @Jaquie and @Naiste(donator) for testing my beta versions and sending me ideas !