BREAKING: Effects are now split into effect per files under "effects" directory. If you have configured effects.yml previously, this might take extra steps to migrate over the new effect per file system.
Mode system: Now players can choose mode per beacon tier effect. See gravity well effect for example, players can now choose to pull hostile mobs, dropped items, or passive mobs. There is also option to activate multiple mode at once. Legacy effect config will still work.
BREAKING: The plugin will generate a new GUI config (the old GUI config will be renamed and backed up). The new GUI config contains addition to the mode system.