BeaconPlus 3
Thank you to everyone who has bought this plugin. It's been almost 3 years since the first BeaconPlus version was released. Thanks to everyone who reported bugs and gave feature requests for being part of this journey. In this update, I spend my time re-working on everything to make this plugin better.
What's New?
- Added more 7 pre-made effects
- Added 2 new types of effect
- MAGNET
Pulls/Pushes entities inside beacon area
- FIRE_CONTROL
Sets you on fire or extinguish you from fire
- Beacon GUI is now paged (due to the plugin having too many effects to fit in one GUI)
- Beacon Effects can now have different effects on each of its Tier
- Beacon Effects have Power Consumption now, the more effects you activate, the less power you get
- Effect Tier can be selected (downgraded or upgraded), you don't need to spend anything to upgrade again if your beacon effect has already upgraded
- Beacon Settings Menu
You can toggle on and off beacon particles for you or for everyone
- Per-Player Language
Your player can now choose which language to use for the plugin message and GUI
- Entity Condition
You can now set entity conditions to filter which entities get an effect or not (i.e. player must hold a feather to be affected by the fly effect)
- Detailed Not Affected Condition
The plugin will now tell you if you are not affected by the effect (due to the Entity Condition)
- Exponential Beacon Range Calculator
This beacon range calculator will determine your beacon range based on this formula:
range = power ^ exponential
- Legacy Conversion
If you are previously using BeaconPlus2, you can set the Legacy Conversion Enable to true in config.yml and the plugin will convert the old BeaconPlus2 to BeaconPlus3 data
Any problem? Need help?
Contact me on discord (link available on the resource page)
or DM me! or chat in the discussion section!
Only supports 1.8.8 - 1.18.2
Tested in 1.8.8, 1.12.2, 1.13.2, 1.18.1, 1.18.2