Added a new "key" feature, you can set a required-item for a reward, if you open the crate with that item in your hand you are guaranteed to get that reward. Required-item rewards are not inside the regular lootpool
Added support for furnitures in ItemsAdder
Added sound rewards
Fixed rewards not correctly reloading
Fixed envoys sometimes not correctly stopping on server stop/world unload
Added some API events
Added a check for chunk loaded state before getting entities in the chunk (Thanks, Zffu!)
Added %name% placeholder to reward collect messages
Disabled physics in block placing (Thanks, rudde0!)
Made blank messages not send
Added differentiation between x and z max distance, you can create rectangular envoy spawn areas