Seems I missed a fix in 1.7.10 that was intended, but didn't get included to do with clearing the slots using slots, not rawslots. The error before would occasionally result in an ArrayOutOfBounds exception, causing all kinds of potential exploits. this is fixed in this 1.7.11 release.
This release also fixes another exception that occurs when using the getTitle method on an InventoryView. In theory shouldn't throw such an exception, since the Javadocs don't mention that the method does. But for some reason, perhaps as a result of another plugin, this is being thrown and needed to be handled. So, AH, gracefully ignores it now, since it has no title, it's not our menu to worry about anyways.
I've also fixed an issue with the reloading of the plugin where it would not load the AH menu when you used the ah command after a reload. I had changed the behavior on how menus were cleaned up on a reload, and honestly missed a place where I would remove the menu based on uuid - it was still based on player name.
As part of the last release, the menus were changed back to not use any player name as part of giving a unique title to the menus that was introduced in 1.7.5+, but rather uses the uuid, since players were changing their names and that would cause some AH menus to be treated as non-AH menus and allow dragging of items off the menu.
As with any release, backup your data before in case you need to roll back. While these are small changes, they fix important issues and it's recommended to use this latest version.
There are no changes to the config.yml or locale files.