+ Fixed issue with async adding and checks of full inventory.
+ When a player accepts a bid, if the winner's inventory is full the item should go to the collection bin or if enabled, dropped to the floor.
+ Fixed an issue with the transaction menu replacing the item names with the actual transaction id after the first view.
+ Added a configuration option to show the controls for buying a specific quantity of an item (if the item allows it), not sure why this was removed in the first place
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