Areas can now be displayed using blocks.
This features allows a smoother and more accurate representation of your areas' corners.
This feature is automatically enabled by default, you can change the setting and switch back to particles by setting to true "useParticles" in the config.yml
The blocks which will display the corners are configurable and you will be able to choose the blocks to display.
Additionally, if "RestrictVision" setting is enabled, only the command caster (player) will be able to see areas' corners.