Aggressive Animals ➤ Mobs take revenge [1.8-1.17] icon

Aggressive Animals ➤ Mobs take revenge [1.8-1.17] -----

Animals become hostile mobs if you threaten them (or pacify hostile mobs)!



More Attack and Stop Conditions!
As suggested by players I have implemented the following conditions:
  • Enderman-like attack condition
    This is implemented within the advanced distance Attack Condition like:
    Code (YAML):
         distance:
             _
    : 20
             player
    :
               looking
    : true # Only attack players that are looking at it (like an Enderman)


  • Potion stop condition
    If the player has one of the potion effects below the mob will give up attacking
    Code (YAML):
         potion:
             speed
    : 1
             slow
    : 2 # Only Slowness II would make the mob give up


  • Feeding stop condition
    Interact with the mob using the item in your hand (and optionally consume it).
    Code (YAML):
          # Right clicking the mob will cause it to give up on attacking
          interact
    :
             duration
    : 20 # How long will the mob remember the interaction? (in seconds)
             material
    :
              - stick

          # Same as the above, but also consumes the item
          consume
    :
             duration
    : 60
             material
    :
              - bread
----------, May 12, 2020
Resource Information
Author:
----------
Total Downloads: 27,733
First Release: Mar 30, 2020
Last Update: Jul 10, 2021
Category: ---------------
All-Time Rating:
39 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings