New placeholder {opponentlastdamage} displays the amount of damage the enemy last received.
Fixed npc/player setting
Added action system
Code (Text):
# If enabled, when a player gets into combat they will be tagged for the configurable amount of time.
# When the enemy triggers an action the provided message will be sent.
# Supports all placeholders from above.
# Supported events: CONSUME, RIGHTCLICK, LEFTCLICK, SWAP
Action:
Enabled: true
# In seconds
TagLength: 20
# Amount of players a player can tag during combat. -1 for unlimited
TagAmount: 2
Events:
CONSUME:
GOLDEN_APPLE: '&7&l{name} consumed &cgolden apple&7&l!'
REGENERATION_POTION: '&7&l{name} consumed &cregen potion&7&l!'
RIGHTCLICK:
ENDER_PEARL: '&7&l{name} used &cender pearl&7&l!'
SWAP:
ENDER_PEARL: '&7&l{name} swapped to &cender pearls&7&l. {usestyle}&7&l'
POTION: '&7&l{name} swapped to &cpotion&7&l. {usestyle}&7&l'