Now able to cuff a player without cuffs using the
/cuff <target> command. Permission required:
cuffem.cuffcommand (it's different from the cuff permission used with cuffs).
You can (optionally) limit this to within the same world or even within a certain radius.
New config section:
Code (YAML):
cuff-command-limitations:
only-within-same-world
: false
# if true, only allow /cuff command within same world
within-radius
: -1
# negative mean no radius gap
New messages in config:
Code (YAML):
messages
:
# [--] old messages
player-immune
:
"&6Player &8{player}&6 is immune to cuffing"
already-cuffing
:
"&cYou have already cuffed &8{player}"
cannot-cuff-self
:
"&cYou cannot cuff yourself"
target-in-wrong-world
:
"&cYou cannot cuff somebody in a different world"
target-too-far
:
"&cThe target player is too far away"
Thanks to
@_ItsLinus_ for the suggestion!