SharedStats Remade The Ultimate Team-Based Survival Experience
Transform your Minecraft gameplay with true team-based survival. Every action impacts the whole team, making cooperation the key to success.
Key Features
1. Shared Health One health bar for all players! Any damage taken by one player affects the entire team. Whether it's falling, burning, or fighting, everyone shares the pain. Health regeneration is also shared—when one player heals, everyone benefits. Teamwork is essential to keep everyone alive!
2. Shared Hunger A shared hunger bar across the whole team! Every action—mining, running, or fighting—affects the team's collective hunger. Make sure to keep enough food on hand to sustain everyone, and help each other stay fed during long journeys or battles.
3. Shared Experience Team-wide XP and levels! Whenever a player gains experience or levels up, the entire team shares in the reward. Use this shared progression wisely to grow together.
4. Shared Totem of Undying Global protection from death! Any player with a Totem of Undying in their inventory provides protection for the entire team. If any player is close to death, the Totem is consumed, saving everyone from dying. It's a powerful team-based lifesaving feature!
5. Player Synchronization New players join with team stats! New players and late respawns will automatically synchronize with the current team stats, ensuring everyone starts off on equal footing. Whether it's health, hunger, or experience, latecomers won't be left behind.
In-Game Commands
Easily manage team stats! Use the
/stat command to manage shared stats effortlessly:
/stat health <get|set> [value] -
get: Displays the current health level of the player.
-
set: Sets the health level to the specified value. The value must be between 0 and the player's maximum health.
/stat food <get|set> [value] -
get: Displays the current food level of the player.
-
set: Sets the food level to the specified value. The value must be between 0 and the player's maximum food level.
/stat level <get|set> [value] -
get: Displays the player's current experience level.
-
set: Sets the experience level to the specified value.
Tab Completion is available for all commands:
- After typing
/stat, options like
health,
food, and
level (if the player has the required permission) will appear.
- Once a stat is selected, options like
get or
set will be suggested.
Features in Development
Shared Buffs Potion effects and golden apple buffs shared among the entire team are coming soon! Work together to get the most out of these powerful abilities once they are ready.
Team-Based System A team-based system is under development. This system will only share stats with players on the same team.
ChangeLog
Version 2.0.2 - Implemented full support of the Totem of Undying.
- Improved config.yml structure for ease of use, and readability. This also improves scalability of the plugin for further development.
- Adjusted command tree for more usage and user-friendliness.
- Added configurable settings for optional experience.
- Implemented single-use inventory system. This system will prevent numerous players from entering the enchantment screen/anvil screen at once. This prevents players from simultaneously using experience levels.
- Began development of a team-based system. This system will only share stats with players on the same team.
Version 2.0.1 - Added an AutoUpdateChecker to keep users informed of the latest features and bug fixes as the plugin evolves.
- Fixed an Armor Durability bug where players' armor was not taking damage as expected when damage was received.
Version 2.0.0 - Compatibility update for Minecraft v1.21.
- Fully functional shared experience system.