Code (YAML):
#######################################################################################
## | ___ \ (_) | \/ | ##
## | |_/ / ___ __ __ _ __ __ ___ | . . | ___ ##
## | / / _ \\ \ / /| |\ \ / / / _ \| |\/| | / _ \ ##
## | |\ \ | __/ \ V / | | \ V / | __/| | | || __/ ##
## \_| \_| \___| \_/ |_| \_/ \___|\_| |_/ \___| ##
#######################################################################################
victim_messages:
downed
: '&
#ff3333You have been seriously injured!'
downed_for_player
: '&
#cc0000<enemy> &#ff3333has seriously injured you!'
start_reliving
: '&
#00e6e6<reviver> &#b3ffffis reviving you.'
stop_reliving
: '&
#808080<reviver> &#a6a6a6has stopped reviving you.'
revived
: '&
#80ff80You have been revived!'
revived_for_player
: '&
#80ff80You have been revived by 5ff1a<reviver>Pff80!'
enemy_messages:
downed
: '&
#ff3333You have seriously injured &#cc0000<victim>'
reviver_messages:
start_reliving
: '&
#b3ffffYou are reviving �e6e6<victim>'
stop_reliving
: '&
#a6a6a6You stopped reviving 󅒐<victim>'
sucess_reliving
: '&
#80ff80You have successfully revived 5ff1a<victim>'
command_messages:
downed
: '&
#ff3333You have seriously injured &#cc0000<victim>'
revived
: '&
#80ff80You have successfully revived 5ff1a<victim>'
kill
: '&
#ff3333You killed &#cc0000<victim>'
dont_permission
: '&
#ff3333You dont have permission'
blocked_command
: '&
#ff3333You re too hurt to use this command!'
player_no_downed
: '&
#ff3333This player is not down!'
player_no_online
: '&
#ff3333This player is not online!'
plugin_messages:
config_reloaded
: '&
#ffbf00Configuration reloaded successfully!'
disable_death_message
: false
status_messages:
waiting
: 'Waiting'
reliving
: 'Reliving'
no_downed
: '
No downed'
time_messages:
second
: 'second:seconds'
minute
: 'minute:minutes'
hour
: 'hour:hours'
action_bar_messages:
enabled
: true
waiting_text
: '&
#ffbf00❣: &#ffff99<invulnerability> &8&l┃ &#cccccc&o<status>... &8&l┃ &#cc0000☠:&#ff3333 <death_delay_time>'
reliving_text
: '&
#ffbf00❣: &#ffff99<invulnerability> &8&l┃ &#b3ffff&o<status>... &8&l┃ &#cc0000☠:&#ff3333 <death_delay_time> <bar1>'
auto_reviving
: '<bar1>'
receives
: 'downed,reviver,picker'
suicide_bar_message:
enabled
: true
text
: '&
#ff3333Death in <suicideBar>'
scoreboard_messages:
enabled
: true
receives
: 'downed,reviver,picker'
#firsh line is title
waiting_score_board
:
- '&
#b3ffff&oWaiting...'
- ''
- '&
#cc0000☠&#ff3333 » <death_delay_time>'
- ''
- '&
#ffbf00❣&#ffff99 » <invulnerability_time>'
- ''
- '<bar1>'
reliving_score_board
:
- '&
#b3ffff&oReliving...'
- ''
- '&
#cc0000☠&#ff3333 » <death_delay_time>'
- ''
- '&
#ffbf00❣&#ffff99 » <invulnerability_time>'
- ''
- '<bar1>'
- ''
- '&
#b3ffffReliving: �e6e6<reviver>'
#Valid bossbar colors: BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW
#Valid bossbar styles: SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20
boss_bar_messages:
enable
: false
receives
: 'downed,reviver,picker'
waiting_boss_bar:
progress_type
: BossBarDeathDelay
text
: '&
#ff3333Waiting for relive...'
color
: red
style
: solid
reliving_boss_bar:
progress_type
: BossBarRelivingCount
text
: '&
#b3ffffReliving for �e6e6<reviver>'
color
: blue
style
: solid
#You can create loading bars with the letters and symbols that you like the most, change their color and more. you can use as many as you like.
#Modes RelivingCount, DeathDelay, SuicideCount
bar_messages:
bar1:
first_char
: '▌'
second_char
: '▌'
first_color
: '&
#66ff33'
second_color
: '&7'
amount
: 20
bar
: '&8&l&n|<chars>&8&l&n|'
holder
: '<bar1>'
bar_mode
: RelivingCount
example_board:
first_char
: '《'
second_char
: '》'
first_color
: '&a'
second_color
: '&7'
amount
: 15
bar
: '&8&l&n『<chars>&8&l&n』'
holder
: '<bar2>'
bar_mode
: RelivingCount
suicide_bar:
first_char
: '☠'
second_char
: '☠'
first_color
: '&
#ff3333'
second_color
: '&7'
amount
: 10
bar
: '&
#cc0000&l&n『<chars>&#cc0000&l&n』'
holder
: '<suicideBar>'
bar_mode
: SuicideCount
#Messages that are sent in the title and subtitle of the screen
title_messages:
enabled
: false
receives
: 'downed,reviver,picker'
waiting_title
: '&
#ff3333&oWaiting for reliving...'
waiting_subtitle
: '&
#cc0000Death in <death_delay_time>'
reliving_title
: '&
#b3ffffReliving for �e6e6<reviver>'
reliving_subtitle
: '<bar1>'
price_messages:
no_has_pay
: '&
#ff3333You need &#cc0000<amount> <type> &#ff3333to do this!'
zone_messages:
arg_error
:
"&c[Error] &7use &a/rm zone help&7 to get help."
help_list_top
:
"&e----Revive zones----"
help_list_format
:
"&f- &e<name>"
help_item
:
"&e/rm zone item &7- Gets the item to mark the zone."
help_create
:
"&e/rm zone create <name> &7- Create a zone."
help_list
:
"&e/rm zone list &7- List of created zones."
help_remove
:
"&e/rm zone remove <name> &7- Delete a zone."
help_speed
:
"&e/rm zone speed <name> <valeu> &7- Change revive speed."
command_item
:
"&7Left click: select pos #1; Right click: select pos #2"
pos1
:
"&7First position set to <pos>."
pos2
:
"&7Second position set to <pos>."
no_pos1
:
"&cYou have not set the first position"
no_pos2
:
"&cYou have not set the second position"
need_mark
:
"&cYou must mark the zone with /rm item"
already_exist
:
"&cAn zone with this name already exists"
no_exist
:
"&cThere is no zone with that name"
different_world
:
"&cThe positions are in different worlds"
only_player
:
"&cOnly players can use this command"
sucess_created
:
"&aThe zone has been created successfully"
removed_zone
:
"&cThe area has been removed"
no_number
:
"&cThe entered value is not a number."
succes_change_speed
:
"&aChanged revive speed successfully"
particle_enable
:
"&aThe particles have been activated!"
particle_disable
:
"&cParticles have been disabled!"
particle_changed
:
"&aThe color of the particles has been changed!"
particle_type_changed
:
"&aParticle type changed!"
gps_messages:
gui_title
:
"Downed's Players"