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![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2F0jeeR7q.png)
- Fully configurable menus and multiple menus creation and accessing via config actions
- This menu system allows you to create unlimited custom GUI menus for your Hub server!
- Anti Break
- Anti Item Movement
- Anti Portal
- Anti Item Drop
- Anti Damage
- Anti Chat
- Anti Hunger
- Join message
- Leave message
- Flying pearl with two modes
- Player Visibility
- Lobby Speed
- Cosmetics
- Chat Format (with core support)
- Spawn Teleport
- Customizable join items
- Servers Menu
- Lobby-Servers Menu
- Launch Pads
- Double Jump [infinite & limited modes]
- Built-in Queue [Portal is also supported]
- Customizable servers
- Scoreboard
- Armor Gadgets
- Multiple core plugins support
- PlaceholderAPI Support
- 1.8-1.21.x+ support
A MySQL database is required.
1.8-1.21.x+ versions are supported.
This list may not always be up to date.
Please view the wiki for the latest list!
Code (Text):
/joinqueue <queuename> - No permission.
/leavequeue - No permission.
/pausequeue - hub.pausequeue
/fly - hub.command.fly
/gadget <name> - No permission.
/hubcore reload - hub.reload
/setspawn - hub.command.setspawn
/spawn - hub.command.spawn
/joinserver <servername> [player] - hub.command.joinserver
/openmenu <menu> - hub.command.openmenu
/opengadgetmenu
FateHubCore has many config files for customization!
You may view them below.
This list may not always be up to date.
Please view the wiki for the latest list!
settings.yml
Code (Text):
join:
message:
enabled: false
send-message:
enabled: true
message:
- "&c&m-----&7&m---------------------------------&c&m-----"
- "&bWelcome &f<player>&7, &bto FateHub &fv2.1"
- ""
- " &7* &fWebsite: &bwww.site-example.com"
- " &7* &fStore: &bwww.store-example.com"
- " &7* &fTeamspeak: &bts.ts-example.com"
- " &7* &fDiscord: &bwww.discord-example.com"
- "&c&m-----&7&m---------------------------------&c&m-----"
apply-firework: true
spawn:
world: world
x: -53.51914263566925
y: 124.0
z: -36.50468143755527
yaw: -178.75711
pitch: 1.869222
#Should players be teleported to the set spawn on every join?
TP-TO-SPAWN-ON-JOIN: true
queue:
enabled: true
#This will send 1 player every 2 seconds
send-every-seconds: 2
notify-message:
- ""
- "&eYou're currently &a#<pos> &eout of &a<in_queue> players &ein &b<server> &equeue."
- "&eIf you want to skip the queue, you can purchase rank at &bshop.example.com&e."
- ""
#Only some bungeecord/spigot jars can support turning this to false. If you have issues keep at true.
REMOVE_PLAYER_FROM_QUEUE_IF_NOT_CONNECTED_TO_TARGET_SERVER: true
quit:
message:
enabled: false
#Types are RIDING and VELOCITY
ender-butt-type: "RIDING"
ender-butt-sound: "ORB_PICKUP"
ender-butt-velocity: 3.0
#Should EnderButt be enabled? Disabling will disable the ability to use it!
ender-butt-enabled: true
chat-format:
enabled: true
format: "&a<prefix><player><suffix>&7: &e<message>"
servers:
Hub-01:
name: "Hub-01"
bungee-name: "hub01"
address: "127.0.0.1"
port: 25565
Hub-02:
name: "Hub-02"
bungee-name: "hub02"
address: "127.0.0.1"
port: 25566
Hub-03:
name: "Hub-03"
bungee-name: "hub03"
address: "127.0.0.1"
port: 25565
Factions:
name: "Factions"
bungee-name: "factions"
address: "127.0.0.1"
port: 25566
UHC:
name: "UHC"
bungee-name: "uhc"
address: "127.0.0.1"
port: 25565
SkyBlock:
name: "SkyBlock"
bungee-name: "skyblock"
address: "127.0.0.1"
port: 25565
options:
break-blocks: false
place-blocks: false
explosions: false
item-drop: false
item-pickup: false
monster-spawn: false
animal-spawn: false
damage: false
fall: false
chat-use: true
weather-change: false
no-death-tp: false
food-change: false
launch-pads:
enabled: true
#Use GOLD, IRON or STONE
#You have to put pressure plate on a redstone block!
pressure-plate-type: "STONE"
launch-sound: "EXPLODE"
velocity:
multiply: 1.5
vertical: 1.1
double-jump:
enabled: true
sound: "EXPLODE"
velocity:
multiply: 1.5
vertical: 0.8
#Configure the sound played when a player joins the game. Set to none to disable.
join-sound: "none"
join-sound-volume: 2
join-sound-pitch: 2
join-items:
compass:
name: "&7(&b!&7) &eServer Navigation &7(&b!&7)"
material: "NETHER_STAR"
durability: 0
slot: 5
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "{openmenu:server-navigation}"
lore:
- ""
- "&7&oRight-Click to navigate"
- "&7&othroughout servers."
- ""
cosmetics:
name: "&7(&b!&7) &eCosmetics &7(&b!&7)"
material: "CHEST"
durability: 0
slot: 9
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "gadgets"
lore:
- ""
- "&7&oRight-Click to view"
- "&7&oyour cosmetics."
- ""
hubservers:
name: "&7(&b!&7) &eLobby Navigation &7(&b!&7)"
material: "BOOK"
durability: 0
slot: 8
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "{openmenu:hub-servers}"
lore:
- ""
- "&7&oRight-Click to navigate"
- "&7&othroughout lobby servers."
- ""
firework:
name: "&7(&b!&7) &eFirework Launch &7(&b!&7)"
#If this material doesn't work for your version, probably 1.12+, try to use 'FIREWORK_ROCKET'
material: "FIREWORK"
durability: 0
slot: 1
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "firework"
lore:
- ""
- "&7&oRight-Click to launch"
- "&7&oyourself with firework."
- ""
enderpearl:
name: "&7(&b!&7) &eEnderButt &7(&b!&7)"
material: "ENDER_PEARL"
durability: 0
slot: 2
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "enderbutt"
lore:
- ""
- "&7&oRight-Click to launch"
- "&7&oyourself with ender pearl."
- ""
player-invisibility-off:
name: "&7(&b!&7) &ePlayers &7(&cOFF&7) &7(&b!&7)"
material: "INK_SACK"
durability: 8
slot: 3
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "players_on"
lore:
- ""
- "&7&oRight-Click to show"
- "&7&oall online players"
- ""
player-invisibility-on:
name: "&7(&b!&7) &ePlayers &7(&aON&7) &7(&b!&7)"
material: "INK_SACK"
durability: 10
slot: 3
amount: 1
command:
enabled: false
#Put command without /
execute: ""
action: "players_off"
lore:
- ""
- "&7&oRight-Click to hide"
- "&7&oall online players"
- ""
armor-cosmetics:
owner:
permission: "hub.owner"
contents:
helmet:
enabled: false
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
chestplate:
enabled: true
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
leggings:
enabled: true
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
boots:
enabled: true
color: "MAROON"
name: "&4&l<rank>"
lore:
- ""
- "&7You're an operator"
- "&7Your rank is &4&l<rank>"
- ""
HIDE-LOBBY-PLAYERS:
ENABLED: false
PERMISSION-TO-SHOW: 'fatehub.lobby.view'
SHOW-ERRORS:
ENABLED: true
#Toggles the speed on join using spigot methods not potions.
JOINSPEED:
ENABLED: false
#The level is not based on potions but on the Spigot #setWalkSpeed method. All values must be between 0 and 1. Default .6
LEVEL: .6
#This is the legacy version of join speed that uses potions. I recommend using the new version unless it does not work for you.
JOINSPEED-LEGACY:
ENABLED: false
LEVEL: 8
PausedQueueMessage:
enabled: true
message:
- ""
- "&eQueue for &6<server> &eis currently paused. Please wait!"
- ""
PLAYERVISTIME: 5s
#Hub fly will automatically set the user to flying if enabled and they have the fatehub.fly perm.
hub-fly:
enabled: false
command: true
#If enabled this will clear the players inventory when they join the server. HIGHLY RECOMMENDED TO KEEP ENABLED
CLEARINV:
ENABLED: true
CLEARENTITIES:
ENABLED: true
#Should on the ground be enforced when using gadgets?
ON-THE-GROUND-ENFORCED: false
#Should the message from the messages.yml be sent when you can't use a gadget?
ON-THE-GROUND-ERROR-MESSAGE: true
#What slot should the player be holding when they login?
INVENTORY-SLOT: 4
#Players will be blocked from interacting with these blocks. Please use the Material name not ID's.
#When using WorldBorder this may break, this is due to their event handling and cannot be fixed currently.
BLOCKED_INTERACTION_BLOCKS:
- 'IRON_DOOR'
- 'LEVER'
#Should FateHub use the new double jump? This means you cannot infinitely jump.
NEWDOUBLEJUMP: true
#Should the update notification be enabled in-game?
UPDATENOTIFICATION: true
#Should the daylight cycle be enabled?
DAYLIGHTCYCLE: false
#Should events like dropping items, breaking blocks, placing blocks send the error message from messages.yml?
SENDOPTIONERRORMESSAGES: false
#Should a height limit be in place?
HEIGHT-LIMIT:
ENABLED: false
#What Y value should the height limit be at?
LEVEL: 56
#Should a menu open when you walk into a nether portal?
PORTAL-MENU:
ENABLED: false
#What menu.yml should be opened?
MENU-NAME: "server-navigation"
#What portal material? (Changes at points through versions)
MATERIAL: PORTAL
#Should JoinItems be given async (DO NOT CHANGE UNLESS YOU KNOW WHAT THIS MEANS)
GIVE-JOIN-ITEMS-ASYNC: true
#What gamemode should players be when they join? SURVIVAL, CREATIVE, ADVENTURE
JOIN-GAMEMODE: "SURVIVAL"
#Should a Y limit be in place? If the player reaches this value it will TP back to spawn.
Y-LIMIT:
ENABLED: false
#What Y value should the Y limit be at?
LEVEL: 0
#Should menu commands be delayed. Set to false unless you have an issue opening GUI's.
DELAY-MENU-COMMAND: false
#What message should be sent to first time players?
FIRST-JOIN-MESSAGE:
ENABLED: false
MESSAGE:
- "Welcome to the server!"
- "We thank you for joining for the first time!"
menus.yml
Code (Text):
menus:
server-navigation:
#You're using this name to access to this menu from anywhere in the configuration where you have action option
#Just use for action {openmenu:menu-name}
name: "server-navigation"
menu-title: "&bServer Navigation"
menu-size: 27
fill-menu:
enabled: false
fill-data: 7
fill-glow: false
material: "STAINED_GLASS_PANE"
items:
item-1:
name: "&e&nFactions&b &7| &cSeason I"
material: "TNT"
durability: 0
slot: 12
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "joinqueue factions"
action: ""
lore:
- ""
- " &7* &bVersion&7: &31.7.x - 1.14.x"
- " &7* &bOnline&7: &3{online-factions}"
- " &7* &bStatus&7: &3{status-factions}"
- " &7* &bIn-Queue&7: &3{queued-factions}"
- ""
- "&eClick to join the &b&lFactions &equeue&7."
item-2:
name: "&e&nUHC&b &7| &cSeason I"
material: "GOLDEN_APPLE"
durability: 0
slot: 16
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "joinqueue uhc"
action: ""
lore:
- ""
- " &7* &6Version&7: &e1.7.x - 1.8.x"
- " &7* &6Online&7: &e{online-uhc}"
- " &7* &6Status&7: &e{status-uhc}"
- " &7* &6In-Queue&7: &e{queued-uhc}"
- ""
- "&eClick to join the &6&lUHC &equeue&7."
item-3:
name: "&b&l&nLobby Servers"
material: "ENDER_PEARL"
durability: 0
slot: 14
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: false
#Put command without /
execute: ""
action: "{openmenu:hub-servers}"
close-inventory: true
lore:
- ""
- "&7Click to choose your"
- "&7lobby server."
- ""
- " &7* &9Total count&7: &b{count:hub01:hub02:hub03}"
- ""
hub-servers:
name: "hub-servers"
menu-title: "&bHub Servers"
menu-size: 9
items:
item-1:
name: "&e&nHub&b &b#1"
material: "ENDER_PEARL"
durability: 0
slot: 1
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "joinqueue hub01"
action: ""
lore:
- ""
- " &7* &bOnline&7: &3{online-hub01}"
- " &7* &bStatus&7: &3{status-hub01}"
- ""
- "&eClick to join the &b&lHub-01 &equeue&7."
item-2:
name: "&e&nHub&b &b#2"
material: "ENDER_PEARL"
durability: 0
slot: 2
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: false
#Put command without /
execute: "joinqueue hub02"
action: ""
close-inventory: false
lore:
- ""
- " &7* &bOnline&7: &3{online-hub02}"
- " &7* &bStatus&7: &3{status-hub02}"
- ""
- "&cYou're connected to this server."
item-3:
name: "&e&nHub&b &b#3"
material: "ENDER_PEARL"
durability: 0
slot: 3
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "joinqueue hub03"
action: ""
lore:
- ""
- " &7* &bOnline&7: &3{online-hub03}"
- " &7* &bStatus&7: &3{status-hub03}"
- ""
- "&eClick to join the &b&lHub-03 &equeue&7."
cores.yml
Code (Text):
#Below are all the cores that FateHub supports. You may also always just use PlaceholderAPI.
#If you enable a hook and the plugin is not on the server an error will occur.
Vault: false
LuckPerms: false
Core: false
Atom: false
AquaCore: false
#The MizuAPI will be automatically installed on first after enabling, if it does not please download from https://bghddevelopment.com/depends
Mizu: false
Root: false
Neutron: false
mCore: false
nCore: false
Chronium: false
HestiaCore: false
StarkCore: false
qUtilities: false
tModsuite: false
Galaxy: false
Zoom: false
Kriku: false
lCore: false
Ocean: false
Stark_5: false
Scandium: false
Hydra: false
gadgets.yml
Code (Text):
menu:
gadget-menu:
menu-title: "&bGadgets"
menu-size: 45
fill-menu:
enabled: false
fill-data: 7
fill-glow: false
material: "STAINED_GLASS_PANE"
items:
item-1:
name: "&6&nGadget&b &7| &c&lHearts"
material: "INK_SACK"
durability: 1
#Make sure this is valid
gadget-name: "hearts"
slot: 20
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "gadget hearts"
action: ""
lore-with-permission:
- ""
- "&7Click if you want to apply"
- "&7this gadget for you!"
- ""
lore-with-no-permission:
- ""
- "&cYou don't have"
- "&caccess to this gadget!"
- ""
item-2:
name: "&6&nGadget&b &7| &f&lExplosion"
material: "BLAZE_POWDER"
durability: 0
#Make sure this is valid
gadget-name: "explosion"
slot: 23
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "gadget explosion"
action: ""
lore-with-permission:
- ""
- "&7Click if you want to apply"
- "&7this gadget for you!"
- ""
lore-with-no-permission:
- ""
- "&cYou don't have"
- "&caccess to this gadget!"
- ""
item-3:
name: "&6&nGadget&b &7| &d&lFirework"
material: "FIREWORK"
durability: 0
#Make sure this is valid
gadget-name: "firework"
slot: 26
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "gadget firework"
action: ""
lore-with-permission:
- ""
- "&7Click if you want to apply"
- "&7this gadget for you!"
- ""
lore-with-no-permission:
- ""
- "&cYou don't have"
- "&caccess to this gadget!"
- ""
item-4:
name: "&6&nGadget&b &7(&c&lRemove&7)"
material: "ARROW"
durability: 0
#Make sure this is valid
gadget-name: ""
slot: 41
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: true
#Put command without /
execute: "gadget none"
action: ""
lore:
- ""
- "&cClick to remove"
- "&cyour active gadget!"
- ""
item-5:
name: "&6&nGadgets&b &7| &b&lPurchase"
material: "CHEST"
durability: 0
#Make sure this is valid
gadget-name: ""
slot: 4
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: false
#Put command without /
execute: ""
action: ""
close-inventory: false
lore:
- ""
- "&eIf you want to purchase some of"
- "ðe gadgets you can do it at our store:"
- "&e&nwww.store-example.com"
- ""
item-6:
name: "&6&nGadgets&b &7| &b&lPurchase"
material: "CHEST"
durability: 0
#Make sure this is valid
gadget-name: ""
slot: 5
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: false
#Put command without /
execute: ""
action: ""
close-inventory: false
lore:
- ""
- "&eIf you want to purchase some of"
- "ðe gadgets you can do it at our store:"
- "&e&nwww.store-example.com"
- ""
item-7:
name: "&6&nGadgets&b &7| &b&lPurchase"
material: "CHEST"
durability: 0
#Make sure this is valid
gadget-name: ""
slot: 6
amount: 1
message:
enabled: false
text: "&eHello &b<player>!"
command:
enabled: false
#Put command without /
execute: ""
action: ""
close-inventory: false
lore:
- ""
- "&eIf you want to purchase some of"
- "ðe gadgets you can do it at our store:"
- "&e&nwww.store-example.com"
- ""
gadgets:
#If players want to apply a gadget, can use /gadget <name>
heart:
name: "hearts"
permission: "hub.gadgets.hearts"
effect:
offset:
x: 1
y: 1
z: 1
name: "HEART"
speed: 0.5
amount: 1
#Particle will show only if other player is in this range
range: 10
explosion:
name: "explosion"
permission: "hub.gadgets.explosion"
effect:
offset:
x: 0
y: 0
z: 0
name: "EXPLOSION_NORMAL"
speed: 0.2
amount: 4
range: 10
firework:
name: "firework"
permission: "hub.gadgets.firework"
effect:
offset:
x: 0
y: 0
z: 0
name: "FIREWORKS_SPARK"
speed: 0.2
amount: 100
range: 10
scoreboard.yml
Code (Text):
enabled: true
title: "&b&lFateHub &7| &f2.0"
normal:
- "&7&m------------------------------"
- "&bGlobal&7:"
- "&f<global_count> player(s)"
- ""
- "&bPlayer&7:"
- "&f<player>"
- ""
- "&bRank&7:"
- "&f<rank>"
- ""
- "&eserver-example.com"
- "&7&m------------------------------"
queued:
- "&7&m------------------------------"
- "&bGlobal&7:"
- "&f<global_count> player(s)"
- ""
- "&bPlayer&7:"
- "&f<player>"
- ""
- "&bQueue: &f<queue_server>"
- "&a#<pos> &fout of &a<in_queue>"
- ""
- "&bRank&7:"
- "&f<rank>"
- ""
- "&eserver-example.com"
- "&7&m------------------------------"
status.yml
Code (Text):
#Configure what the {status} placeholders show. NOTE: The whitelist will only be enabled if using Portal.
Offline: "&cOffline"
Online: "&aOnline"
Whitelisted: "&eWhitelisted"
messages.yml
Code (Text):
NOTICE: '#To disable any of these messages set the line to none'
prefix: '&7[&9FateHub&7]'
spawn-set: '&aYou have updated spawn location to your location.'
GADGETS:
NON-APPLIED: '&cYou don''t have any gadgets applied.'
REMOVED: '&aYou''ve removed your active gadget.'
APPLIED: '&aYou have applied &b<gadget> &agadget.'
INVALID: '&cGadget with name ''&c&l<name>&c'' doesn''t exists.'
NO-PERM: '&cYou don''t have access to &b<gadget> &cgadget.'
QUEUE:
PAUSED: '&eQueue for &6<server> &eis currently paused. Please wait!'
JOINED: '&eYou''ve joined the queue for &a<server>&e.'
LEFT: '&eYou''ve left the queue for &a<server>&e.'
NOT-QUEUED: '&cYou''re not currently queued.'
ALREADY-QUEUED: '&cYou''re already in a queue.'
INVALID-SERVER: '&cQueue for that server doesn''t exists'
PAUSED-BY-PLAYER: '&eYou''ve &a<option> &equeue for &b<server>'
HIGHER-PRIORITY-JOINED: '&eSomeone with higher priority just joined your queue.'
PLAYER-VISIBILITY-COOLDOWN: '&cYou can''t use this action for another &c&l<time>&c.'
SENDING-TO-SERVER: '&aSending you to <server>..'
CANT-USE-CHAT: '&cYou don''t have permission to chat on this server.'
CANT-USE-GADGET: '&cYou must be on the ground and not sneaking to use this!'
FLY-TOGGLED: '&eYou have toggled flight!'
NO-CONSOLE: '&cYou cannot use this command as console!'
NO-PERMISSION: '&cNo Permission!'
RELOAD: '&cReloading FateHub... Please restart if possible...'
RELOADED: '&aReloaded FateHub in <ms> ms!'
Code (Text):
These placeholders below will work in FateHub's menus, scoreboard, messages, and tab list.
• {status-serverbungeename} - gets the status of a server
• {online-serverbungeename} - gets the number of players online on a server
• {queued-serverbungeename} - gets the number of players in a queue for a server
• {count:serverbungeename1:serverbungeename2:serverbungeename3} - gets the total count of entered servers, this will get a total count of players on 3 servers
• {bungee-online} - gets the total amount of players on bungee
Scoreboard Placeholders
• <global_count> - gets the total amount of players on bungee
• <player> - gets the players name
• <prefix> - gets the players prefix | If using LuckPerms, use this and your rank name will match its color.
• <rank> - gets the rank of a player | If your core is supported in cores.yml, your rank name will match its color.
• <suffix> - gets the players suffix
• <queue_server> - gets the queue server name
• <pos> - gets the position in queue
• <in_queue> - gets the total amount of players in a player's queue
Tab Placeholders
• {player} - gets the player name
• {prefix} - gets the players prefix
• {rank} - gets the rank of a player
• {suffix} - gets the players suffix
• {ping} - gets the ping of a player
PlaceholderAPI Exclusive Placeholders
Code (Text):
%FateHub_queue_pos% - Returns current queue positon for the player.
%FateHub_in_queue% - Returns total amount of players in the queue.
%FateHub_queue_server% - Returns the server your queueing for.
![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FQ8mmYku.png)
These permissions are in addition to the ones with the commands above.
The latest list is always on the wiki page.
Code (Text):
queue.priority.1-50 (1 is the highest)
queue.bypass - Bypasses all queues.
queue.bypass.servername - Bypasses a specific server's queue.
hub.bypass.vis - Bypasses player visablity toggles.
hub.options.bypass.brake - Bypass breaking blocks restrictions.
hub.options.bypass.place - Bypass placing block restrictions.
hub.options.bypass.drop - Bypass dropping item restrictions.
hub.options.bypass.pick - Bypass picking up item restrictions.
hub.options.bypass.chat - Bypass chat restrictions.
fatehub.inv.bypass - Bypass inventory move restrictions.
fatehub.fly - Auto fly on join.
fatehub.reload - View reload message when trying to run /reload.
hub.bypass.vis - bypass player hider
fatehub.interact.bypass - bypass for the interaction block list
fatehub.update - shows the update message when joining the server
hub.gadgets.NAME - gives access to a gadget. Replace NAME with the name of your gadget's name. [Example: hub.gadgets.hearts]