Code (Text):
   
 
   
    
 #############################################
    
 #
    
 #     General messages
    
 #
    
 #############################################
    
 
    
 noPermissions: "{#660000>}&lRedShop{#BA0101<} &8&l>> &cYou don't have enough permissions!"
    
 reloadAll: "{#660000>}&lRedShop{#BA0101<} &8&l>> &7Successfully reloaded all components!"
    
 reloadConfig: "{#660000>}&lRedShop{#BA0101<} &8&l>> &7Successfully reloaded config file!"
    
 reloadMessages: "{#660000>}&lRedShop{#BA0101<} &8&l>> &7Successfully reloaded messages file!"
    
 reloadModule: "{#660000>}&lRedShop{#BA0101<} &8&l>> &7Successfully reloaded %module_name% module!"
    
 reloadWrongModule: "{#660000>}&lRedShop{#BA0101<} &8&l>> &7Module with name %module_name% does not exist!"
    
 
    
 #############################################
    
 #
    
 #     FrameShop's messages
    
 #
    
 #############################################
    
 
    
 frameshop:
    
   noMoney: "&3&lFrameShop &8&l>> &cYou don't have enough money!"
    
   fullInventory: "&3&lFrameShop &8&l>> &cYour inventory is full!"
    
   wrongCurrency: "&3&lFrameShop &8&l>> &cThere's no supported currency with this name!"
    
   wrongPrice: "&3&lFrameShop &8&l>> &cYou entered wrong price format!"
    
   missingFrame: "&3&lFrameShop &8&l>> &cYou need to put itemframe with item above the sign!"
    
   missingItem: "&3&lFrameShop &8&l>> &cYou need to put item in the itemframe above the sign!"
    
   onlyLeftClick: "&3&lFrameShop &8&l>> &7Use &bleft click &7to buy!"
    
   onlyLeftShiftClick: "&3&lFrameShop &8&l>> &7Use &bleft+shift click &7to remove the shop!"
    
   created: "&3&lFrameShop &8&l>> &7Shop successfully &acreated&7!"
    
   removed: "&3&lFrameShop &8&l>> &7Shop successfully &cremoved&7!"
    
   # You can use %item_type%, %owner% and %price% placeholders
    
   bought: "&3&lFrameShop &8&l>> &7You bought &d%item_type% &7from &d%owner% &7for &d%price%&7!"
    
   # You can use %item_type%, %consumer% and %price% placeholders
    
   sold: "&3&lFrameShop &8&l>> &7You sold &d%item_type% &7to &d%consumer% &7for &d%price%&7!"
    
   # Editing sign display - NOTE! Changing some of these lines may break compatibility with older versions
    
   signs:
    
     # What players shall write on first sign line (DOES NOT effect already existing shops)
    
     headerIdentification: "FrameShop"
    
     # After creation, what appears in first line (already existing shops !MAY NOT WORK! after editing)
    
     headerLineDisplay: "&3&lFrameShop"
    
     # Currency display line (you can use %fullname% OR %symbol% placeholder)
    
     # Note! Do not add additional text! If you do so, plugin won't know what currency should it use!!!
    
     currencyLine: "&l%fullname%"
    
     # If buyer tries to buy something from invalid shop, sign header will change to this (DOES NOT effect already existing shops)
    
     errorHeaderLine: "&3&l&mFrameShop"
    
     # If item is sold, sign header will change to this (DOES NOT effect already existing shops)
    
     soldHeaderLine: "&3&l&mFrameShop"
    
     # Line saying who bought it (DOES NOT effect already existing shops)
    
     boughtByLine: "Bought by:"
    
     # In following section, only one line-end (use '%nl%') is acceptable (message can use only last two lines of the sign)
    
     wrongFrame: "&cError while%nl%&cloading frame"
    
     wrongItem: "&cError while%nl%&cloading item"
    
     wrongPrice: "&cError while%nl%&cloading price"
    
     wrongDefault: "&cError while%nl%&cloading data"
    
 
    
 #############################################
    
 #
    
 #     RedClick's messages
    
 #
    
 #############################################
    
 
    
 redclick:
    
   noMoney: "&4&lRedClick &8&l>> &cYou don't have enough money!"
    
   wrongCurrency: "&4&lRedClick &8&l>> &cThere's no supported currency with this name!"
    
   wrongPrice: "&4&lRedClick &8&l>> &cYou entered wrong price format!"
    
   wrongBlock: "&4&lRedClick &8&l>> &cThere's invalid attached block type!"
    
   missingBlock: "&4&lRedClick &8&l>> &cThere's no attached block!"
    
   onlyLeftClick: "&4&lRedClick &8&l>> &7Use &cleft click &7to buy!"
    
   onlyLeftShiftClick: "&4&lRedClick &8&l>> &7Use &cleft+shift click &7to remove the shop!"
    
   created: "&4&lRedClick &8&l>> &7Shop successfully &acreated&7!"
    
   removed: "&4&lRedClick &8&l>> &7Shop successfully &cremoved&7!"
    
   delay: "&4&lRedClick &8&l>> &7You have to wait before next activation!"
    
   testActivation: "&4&lRedClick &8&l>> &7Test activation executed!"
    
   # You can use %item_type%, %owner% and %price% placeholders
    
   bought: "&4&lRedClick &8&l>> &7You activated RedClick &7from &c%owner% &7for &c%price%&7!"
    
   # You can use %item_type%, %consumer% and %price% placeholders
    
   sold: "&4&lRedClick &8&l>> &c%consumer% &7activated your RedClick for &c%price%&7!"
    
   signs:
    
     # What players shall write on first sign line (DOES NOT effect already existing shops)
    
     headerIdentification: "RedClick"
    
     # After creation, what appears in first line (already existing shops !MAY NOT WORK! after editing)
    
     headerLineDisplay: "&4&lRedClick"
    
     # Currency display line (you can use %fullname% OR %symbol% placeholder)
    
     # Note! Do not add additional text! If you do so, plugin won't know what currency should it use!!!
    
     currencyLine: "&l%fullname%"
    
     # If buyer tries to buy something from invalid shop, sign header will change to this (DOES NOT effect already existing shops)
    
     errorHeaderLine: "&4&l&mRedClick"
    
     # In following section, only one line-end (use '%nl%') is acceptable (message can use only last two lines of the sign)
    
     wrongPrice: "&cError while%nl%&cloading price"
    
     wrongBlock: "&cError while%nl%&cloading block"
    
     missingBlock: "&cNo attached%nl%&cblock found"
    
     wrongDefault: "&cError while%nl%&cloading data"
    
 
    
 #############################################
    
 #
    
 #     Discord messages
    
 #
    
 #############################################
    
 
    
 discord:
    
   frameshop:
    
     create: "FrameShop created"
    
     createDesc: "Player created a new FrameShop"
    
     remove: "FrameShop Removed"
    
     removeDesc: "Player removed a FrameShop"
    
     purchase: "FrameShop Purchase"
    
     purchaseDesc: "Player bought item in FrameShop"
    
   redclick:
    
     create: "RedClick created"
    
     createDesc: "Player created a new RedClick"
    
     remove: "RedClick Removed"
    
     removeDesc: "Player removed a RedClick"
    
     purchase: "RedClick Purchase"
    
     purchaseDesc: "Player bought signal in RedClick"
    
   buyer: "Buyer"
    
   seller: "Seller"
    
   player: "Player"
    
   location: "Location"
    
   itemType: "ItemType"
    
   price: "Price"
    
   date: "Date"