Make players drop more items (called "rewards") when they die
Features:
- Creation of different groups and capacity of assigning one group to each player. Groups are useful to make different players drop different items or "rewards" when they die.
- Choosing whether players drop the "rewards" when dying because they have been killed by another player or because any reason.
- Customization of the items: custom display name, custom lore and enchantments.
Commands:
There are no commands. All must be configured directly in the config.
A sample of this plugin's config:
Code (Text):
# -------------------------------- Notes ------------------------------------------------
# Items in list must be copied from https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# Enchantments names must be copied from https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html
# -------
# Max enchantment level: 5. If you set it higher, this plugin will not function properly
# -------
# The "Drop_only_on_player_kill" variable is to let you decide whether rewards should be dropped only when
# the player has died because another player has killed him/her or every time the player dies
# ----------------------------------------------------------------------------------------
Rewards:
Drop_only_on_player_kill: true
Groups:
default:
'1':
Material: DIAMOND_SWORD
Amount: 1
Enchantments:
'1':
Enchantment: DAMAGE_ALL
Level: 3
Name: Ultimate Sword
Name-formatting: '&b&l'
Lore:
- Your ultimate reward
- Now go kill ;)
'2':
Material: EMERALD
Amount: 16
Players:
Herobrine: default
In case you are wondering how to reload the config once modified, there is no way. You must restart your server.