CitrusFFA icon

CitrusFFA -----

A Free For All plugin for 1.8



FFA (Free For All) is an infinite PvP minigame where you join the arena, you are given your kit, and your goal is simply to kill other players. Think of it as KitPvP with only one kit.

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Required installation steps:
  1. Use Multiverse or another world management plugin to create your FFA arena world.
  2. Build your FFA map (don't worry, you can always edit it later).
  3. Drop CitrusFFA.jar into your server's plugins directory.
  4. (Re)Start your server. Navigate to
  5. Change the "world" field to the name of your FFA arena world.
  6. Under spawnpoints edit the spawns to work with your map (see here).
Recommended next steps:
  1. Modify other settings (such as armour, rewards, and sounds).
  2. Enable the recommended world gamerules as shown here.
Commands:
/command - Description - permission.node
/ffa - Join FFA - citrusffa.play

Extra features:

  • Vault economy rewards
  • Golden apple on kill
  • Sound effects
  • Fully customizable
  • Discord support server
  • Statistics (kills and deaths)
  • PlaceholderAPI support for stats
Configuration
Code (YAML):

# CitrusFFA Configuration
# Plugin by ninjadev64

world
: "FFA"
vault money for kill
: 0
gapple on kill
: true

sounds
:
  # Use Bukkit sound enums
   kill
:
      enabled
: true
      name
: ORB_PICKUP
      volume
: 1
      pitch
: 1
   death
:
      enabled
: false
      name
: ENDERDRAGON_GROWL
      volume
: 1
      pitch
: 1

spawnpoints
:
   one
:
      x
: 0
      y
: 90
      z
: 0
      pitch
: 0
      yaw
: 0
   two
:
      x
: -34
      y
: 100
      z
: 12
      pitch
: 180
      yaw
: 0
   three
:
      x
: -34
      y
: 102
      z
: -6
      pitch
: 270
      yaw
: 0
   four
:
      x
: -10
      y
: 101
      z
: -7
      pitch
: 90
      yaw
: 0
   five
:
      x
: -17
      y
: 88
      z
: -44
      pitch
: 0
      yaw
: 0
   six
:
      x
: 5
      y
: 92
      z
: -45
      pitch
: 360
      yaw
: 0
   seven
:
      x
: 3
      y
: 89
      z
: -27
      pitch
: 180
      yaw
: 0
   eight
:
      x
: 13
      y
: 82
      z
: -15
      pitch
: 180
      yaw
: 0

items
:
  # Example:
      # ==: org.bukkit.inventory.ItemStack (to let Bukkit/Spigot/Paper know it's an item stack)
      # type: DIAMOND_SWORD (the item ID)
      # damage: 100 (how many times the item has been used)
      # amount: 1 (how many of the item)
      # meta: (the item meta, look below)
      #    ==: ItemMeta (to let Bukkit/Spigot/Paper know it's the item meta)
      #    meta-type: UNSPECIFIC (Google this)
      #    display-name: §6Sample Item (what the item should be called (as if it was named in an anvil)
      # lore: (the item lore)
      #    - First line of lore
      #    - Second line of lore
      #    - §1Color §2support
      # enchants: (the item enchantments)
      #    DAMAGE_ALL: 2 (sharpness, level 2)
      #    KNOCKBACK: 7 (knockback, level 7)
      #    FIRE_ASPECT: 1 (fire aspect, level 1)
 
   one
:
      ==
: org.bukkit.inventory.ItemStack
      type
: IRON_SWORD
      amount
: 1
   two
:
      ==
: org.bukkit.inventory.ItemStack
      type
: BOW
      amount
: 1
   three
:
      ==
: org.bukkit.inventory.ItemStack
      type
: ARROW
      amount
: 32
   four
:
      #==: org.bukkit.inventory.ItemStack
   five
:
      #==: org.bukkit.inventory.ItemStack
   six
:
      #==: org.bukkit.inventory.ItemStack
   seven
:
      #==: org.bukkit.inventory.ItemStack
   eight
:
      #==: org.bukkit.inventory.ItemStack
   nine
:
      #==: org.bukkit.inventory.ItemStack

armour
:
  # Look above for an example of an itemstack (it has to be valid armour, except for the helmet)
   helmet
:
      ==
: org.bukkit.inventory.ItemStack
      type
: IRON_HELMET
      amount
: 1
   chestplate
:
      ==
: org.bukkit.inventory.ItemStack
      type
: IRON_CHESTPLATE
      amount
: 1
   leggings
:
      ==
: org.bukkit.inventory.ItemStack
      type
: IRON_LEGGINGS
      amount
: 1
   boots
:
      ==
: org.bukkit.inventory.ItemStack
      type
: IRON_BOOTS
      amount
: 1
 
messages
:
   death
:
      # Use %s for player names.
      # The player death messages requires two %s
      # The natural death messages requires one %s
      player
:
         melee
: "§a%s §cwas slain by §a%s §cin §9FFA"
         projectile
: "§a%s §cwas sniped by §a%s §cin §9FFA"
         fall
: "§a%s §cwas knocked off by §a%s §cin §9FFA"
         fire
: "§a%s §cwas burnt by §a%s §cin §9FFA"
         void
: "§a%s §cwas knocked into the abyss by §a%s §cin §9FFA"
         other
: "§a%s §cdied with help from §a%s §cin §9FFA"
      natural
:
         fall
: "§a%s §cbecame one with the ground in §9FFA"
         fire
: "§a%s §ctried to play with fire in §9FFA"
         void
: "§a%s §cplummeted into the abyss in §9FFA"
         default
: "§a%s §cwas confused as to how they died in §9FFA"
 

PlaceholderAPI placeholders:
Kills: %citrusffa_kills%
Deaths: %citrusffa_deaths%
KDR : %citrusffa_kdr%
Leaderboard placeholders :
  • %citrusffa_leaderboard_amount_<place>% - gets the amount of kills for the player in place'st/nd/rd/th place for kills
  • %citrusffa_leaderboard_player_<place>% - gets the name of the player in place'st/nd/rd/th place for kills

Further information on spawn points:
There are 8 spawn points by default.
If you only want 1 spawn point, set all 8 to the same location.
If you only want 2 spawn points, set 4 to one location and the other 4 to the other location.
If you only want 4 spawn points, set 2 to one location, 2 to another location, 2 to another location, and 2 to the last location.
You get the idea.

Extra information regarding world settings and gamerules:
Here are some recommended settings for your FFA world. If you use Multiverse, this means /mvm set and /mvrule.
None of these settings are required, and you can change them to your liking if you want different gameplay.
  • Gamemode: Adventure
  • Difficulty: Peaceful
  • Natural regeneration: False
  • Daylight cycle: False
  • Keep inventory: True
  • Tile drops: False
  • Do mob spawning: False

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Resource Information
Author:
----------
Total Downloads: 369
First Release: Jun 27, 2021
Last Update: May 17, 2022
Category: ---------------
All-Time Rating:
1 ratings
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