Do you want to use the KeepInventory gamerule but dislike how it completely removes any risk with death? With this plugin you get to choose how punishing death should be!
Using a rich rule-based configuration system you get fine control over exactly what happens to players when they die!
Versions
The plugin is currently undergoing a large update from 1.x to 2.x. 2.x builds are currently not considered "stable". So if you are running a production server, it might be a good idea to use the latest 1.x build instead.
MINECRAFT 1.17 & 1.18 is only supported in the 1.x builds.
Stable (1.x) | Latest (2.x) | Snapshots (2.x)
Looking for the 1.x description? it has been moved Here
Features
Full control over player by applying Effects:
- Damaging tools, armor & equipment
- Dropping certain items
- Losing/Dropping EXP levels
- Retaining hunger level
- Lose money on death (Requires Vault)
Full control over which effects get applied when using Conditions:
- Worlds
- Permissions
- Economy (Requires Vault)
- Placeholders (Requires PlaceholderAPI)
Advanced rule-based configuration system