It's simple. SyndicateGames is a fun and easy way to train and play QuickSG as a 1vs1. Thius resource is easy to set up and is higly configurable.
Features:
Editable messages
Editable chest loot
Multi-Map system
ForceMap
How to setup this resource:
Pre-requierements:
Spigot (Paper) 1.8.8
CoreAPI 4.6 (included into zip file)
BungeeCord Network (Single server)
Download the zip file, unpack it and put the 2 plugins into your plugins folder.
Restart your server.
Go into the config.yml and edit everything you want.
If you have more than one map make sure to enter your maps into the config.
Save your config and restart your server again.
Join onto your server and run /setup
To set the Lobby use /setup setLobby
To set a Spawn use /setup setSpawn 1(this is the map number starting at 1) 1/2 (This is the Spawn number 1 or 2)
If you finished setting up all spawns for your maps you can restart your server.
SyndicateGames is now set up. You now can change the messages in /locales/ or create a new message file and enter the name of the file into the config.
Current supported languages:
Code (YAML):
Setup:
setupUsage: "&7Usage: /setup setLobby, setSpawn (1 / 2) (Map number 1, 2, etc.)" setupLobby: "&7You successful set the lobby spawn." setupSpawn: "&7You successful set the spawn %spawn% on map %map%" setupSpawnFailed: "&7This is not a number you tried to enter." Items:
backToLobby: "&7Back to &3Lobby" forceMap: "&3ForceMap" Lobby:
join: "&a%player% &7joined the game&8." quit: "&c%player% &7left the game&8." countdownCancel: "&7The countdown got &ccanceled&8." sendingToLobby: "&7Sending you to a &3Lobby &7Server&8..." mapChanged: "&7You changed the map to &3%map%&7!" countdown: "&7The game is starting in &3%seconds% &7%unit%." teleporting: "&3Teleporting &7players&8..." preCountDown: "&7Starting in &3%seconds% &7%unit%." start: "&7The &3SyndicateGames &7started!" InGame:
kill: "&c%player% &7got killed by &a%killer%&7!" win: "&a%player% &7won the &3SyndicateGames&7!" quitIngame: "&c%player% &7left the game. &a%winner% &7won the game&8!" Scoreboard:
title: "&f&lSERVER" line1: " " line2: "&8- &3Kills" line3: "&a%kills%" line4: " " line5: "&8- &3Deaths" line6: "&c%deaths%" line7: " " line8: "&8- &3Map" line9: "&7%map%" Ending:
serverReboot: "&7This server will &creboot &7in a few seconds."
If you made a language in another language please send it to me via PM. Thank you.
Frequently asked questions:
Q: What does Tracking-Key in the config mean?
A: This is a key to track some stats for SyndicateGames to make sure this resource does not get ripped.
Q: Will there be multi-version support?
A: In the future for sure. If you want to code it by yourself and want to fork it into this resource make a fork request on github.
Code (YAML):
# SyndicateGames by ukeo. Copyright (c) 2021 Espen da Silva. All rights reserved. DO NOT CHANGE THE TRACKING KEY! Settings:
Tracking-Key: OKHH-TP61-4YBX-063C
Prefix: "\xa78[\xa73SyndicateGames\xa78] " locale: en
LobbyCountdown: 10
PreCountdown: 5
RebootCountdown: 10
KillsToWin: 2
PreCounterAfterKill: true
RebootAtEnd: false
Maps: - Forrest
This resource is open source to imporve the performance and add new features for and by the community.
You are allowed to modify the sourcecode for yourself.
You are not allowed to rob and sell this resource as your own.
You are not allowed to declarate this resource as your own work.