# You can use; %player% | %rank% . # you can change everything here , Items:
# Item - 1 item1_NAME: '&7&lSky&9&lPvP'
item1_MATERIAL: GOLD_CHESTPLATE
item1_SLOT: 12
item1_ENABLED: true
sound_1: true
Sound_1: LEVEL_UP
sendMessage_1: true
message_1: '&aTeleporting you to some place!'
Lore_1: - beep boob!
teleport_1: true
x_1: 123
y_1: 61
z_1: 209
Connect_Server_1: false
Server_1: Your Server here
closeInventory_1: true
»Messages.yml
Code (YAML):
Messages:
No-Permission: '&cYou dont have permissions.'
ReloadingConfig: '&eThe &aFolders &ehas been Reloaded!'
Cleaningchat: '&aThe chat has been cleaned by
%player%.' Setspawn: '&aSpawn location has been saved to &bSpawn.yml.'
Spawnteleport: '&aYou have been teleport to &eSpawn.'
BuildRequest: '&eSyntax
: &a/build[ON/OFF
]'
BuildEnabled: '&eBuild mode has been enabled for you.'
BuildDisabled: '&cBuild mode has been disabled for you.'
FunGun: '&cSorry, you can only use FunGun every 3 seconds.'
# ActionBar. Vanish: '&cSorry, you can only use Vanish every 3 seconds.'
# ActionBar. Vanish_ON_PLAYERS: '&7You are players has been &aShown!'
Vanish_OFF_PLAYERS: '&7You are players has been &cHidden!'
InventorySee_Request: '&eSyntax
: &b/invsee <playername>'
InventorySee_Self: '&bYou cant see your inventory!'
InventorySee_PlayerOffline: '&bthe Player is offline.'
CleaningInventory_Self: '&bCleaning the inventory of &cYou!'
GameModeUpdated:
Adventure: '&3Your gamemode has been updated to &cAdventure.'
Survival: '&3Your gamemode has been updated to &cSurvival.'
Creative: '&3Your gamemode has been updated to &cCreative.'
Spectator: '&3Your gamemode has been updated to &cSpectator.'
Request: '&eSyntax
: /gamemode <0/1/2/3> | /gm <s/c/a/spectator>'