CustomItems API - Alpha icon

CustomItems API - Alpha -----

Create your personalized items with customized actions and crafting recipe quickly and easily



CustomItems-API
Easily create your minecraft items and assign custom crafting actions and recipes through the creation of custom items

Usage
Exemple of a custom Items

Code (Java):
ItemsBuilder myItemStack = new ItemsBuilder (Material. APPLE, 20 )
                . setName ( "§cA very good Apple" )
                . setLore ( "§7The best\napple of the world" )
                . addCustomEnchantment (Enchantment. DAMAGE_ALL, 1 )
     
                . setInteractActions ( (player, action ) -> {
                    if (action == Action. LEFT_CLICK_AIR ) {
                        player. sendMessage ( "Hello" ) ;
                    }
                } )
                . setAction (player -> player. sendMessage ( "Hi" ) ) ;
 
         Bukkit. getPlayer ( "TwiDev" ). getInventory ( ). setItem ( 1, myItemStack ) ;
⚠ If a customized item contains an action and you want to put it in an inventory you must create an InteractInventory for the item's action to work correctly

Exemple of a custom Items interact Inventory
Code (Java):
InteractInventory interactInventory = new InteractInventory ( 4 * 9, "Test" ) ;
        interactInventory. setItem ( 1, myItemStack ) ;
        Bukkit. getPlayer ( "TwiDev" ). openInventory (interactInventory. getInventory ( ) ) ;
You can create different type of action
One click in an inventory

Code (Java):
  ItemsBuilder myItemStack = new ItemsBuilder (Material. APPLE, 20 ). setAction (player -> {
                player. sendMessage ( "Hello" ) ;
        } ) ;
a specific click in an inventory

Code (Java):
ItemsBuilder myItemStack = new ItemsBuilder (Material. APPLE, 20 ). setActions ( (player, clickType ) -> {
                    if (clickType == ClickType. LEFT ) {
                        player. sendMessage ( "Hello" ) ;
                    }
        } ) ;
An interaction action in the player's inventory bar

Code (Java):
ItemsBuilder myItemStack = new ItemsBuilder (Material. APPLE, 20 ). setInteractActions ( (player, action ) -> {
                    if (action == Action. LEFT_CLICK_AIR ) {
                        player. sendMessage ( "Hello" ) ;
                    }
        } ) ;
Add a custom recipe to the custom item

Code (Java):

ItemsBuilder itemsBuilder = new ItemsBuilder (Material. APPLE ). setName ( "§cVery good apple" ). setInteractActions ( (player, action ) -> {
    player. sendMessage ( "test" ) ;
} ) ;

itemsBuilder. setAction (player -> player. sendMessage ( "Hello" ) ) ;

CustomRecipe customRecipe = new CustomRecipe (itemsBuilder )
        . setItem ( 4, new ItemStack (Material. SPONGE ) )
        . setItem ( 5, new ItemsBuilder (Material. DIRT ). setName ( "§8Hello" ) ) ;

customRecipe. loadRecipe ( ) ;

itemsBuilder. setCustomRecipe (customRecipe ) ;
 
Learn to use Callback
https://docs.oracle.com/javase/10/docs/api/javafx/util/Callback.html
Resource Information
Author:
----------
Total Downloads: 271
First Release: Mar 20, 2021
Last Update: Mar 28, 2021
Category: ---------------
All-Time Rating:
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Find more info at github.com...
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