language: "en-US" # length of a single chunk # this value is required to be a power of 2 (2^n) # changing after the server already initialized the chunk universe will shift the size of all chunks and should only be done with caution chunk-size: 16
# change the name of the command # if this value gets changed it is required to also change the command name in the plugin.yml [important!] # [right-click on the plugin.jar -> WinRar/7-Zip -> open -> select plugin.yml] # aliases can be changed in the plugin.yml too command: faction
help-page-size: 8
# tooltips are short tip messages that are sent to the user to give him some hints tooltips:
enabled: true
chat: # set to false if you don't want to use the integrated chat module enabled: true
# gets formatted with [faction, player, message] self: '&8
[&a
%s&8] &7%s &8> &f%s' ally: '&8
[&9
%s&8] &7%s &8> &f%s' truce: '&8
[&e
%s&8] &7%s &8> &f%s' neutral: '&8
[&c
%s&8] &7%s &8> &f%s' # gets formatted with [player, message] none: '&8
[] &7
%s &8> &f%s' # gets formatted with the [channel, relation-format] channelFormat: "&c%s &8| %s" faction:
name: # set to true if you want to allow only ASCII characters a faction name onlyCharacters: true
# maximum length of the factions name maxLength: 16
creation: # amount of money a player needs to create a faction cost: 0
claim: # list of worlds where a player can't claim a faction chunk blacklistedWorlds: - world_nether
- world_the_end
# start price to claim the first x chunks # can be set to 0 if you want to disable costs of chunks price: 100
# every x claims the price gets multiplied by the multiplier # (!) don't set to 0 priceStreak: 5
# multiplier that multiplies the streak with the price # (!) don't set to 0 multiplier: 1.5
# set to false if players should be able to claim chunks that are not connected to each other connected: true
# power a faction gains when a player joins the faction playerPower: 5
warp: # set to true if players should be allowed to set a warp outside the faction territory outsideChunk: false
power: # amount of power that will be regenerated every #increaseTime seconds # for each faction increase: 5.0
# time in seconds increaseTime: 300
# power a faction will generate if a player kills another player increaseOnKill: 1.25
# power a faction will lose if a player gets killed decreaseOnDeath: 1.25
teleport: # fallback teleport delay in ticks (20 ticks = 1 second) delay: 60
# set to true if you want to disable enemy teleports in faction territory # (blocks every teleportation) blockEnemy: true
map: # default size of the map # is required to be an odd number width: 17
height: 17
siege: # power a faction needs to be besieged neededPower: 0
# time in seconds # in this time the besieging faction gets all permissions in the # besieged factions claims siegeTime: 300
# time in seconds # time the besieged faction is unsiegable after a siege graceTime: 300
fly: # time in seconds # if a player leaves a faction chunk while enabled /f fly # fly will be deactivated after this amount of time leaveTime: 3
gui: # enter the name of a material # this material will fill each empty space around an item in any gui that is created by the plugin # set to 'null' if you don't want to use any item fillItem: 'BLACK_STAINED_GLASS_PANE'
display:
scoreboard: # set to true if you want to enable the sidebar enabled: true
tablist: # set to true if you want to enable tablist header and footers enabled: true
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(4) Purchases are final and no refund will be made, under any circumstance. If you start a PayPal dispute, (a) you will lose access to the resource (this is a SpigotMC rule) and (b) I will not accept it and contact PayPal to sort it out.
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