The Nether update added two new trees-like structures called
Huge Fungus. Unlike the trees already in the game, their "leaves" do not disappear when their stem is broken.
This plugin aims to reproduce the way the leaves of the trees in the overworld work.
Features
- Non-persistent blocks in the trees are gradually disappearing if they have no stem.
- Supports already generated chunks.
- Differentiates persistent blocks, even if they were placed before installing the plugin.
- Configurable drop rates.
How does it work?
Unlike the behavior of other leaves, the plugin listens to specific events and computes if the surrounding blocks should disappear. Then a task will make them decay, in the way that randomTickSpeed works.
Configuration
Code (YAML):
drop:
base:
NETHER_WART_BLOCK
: 40
WARPED_WART_BLOCK
: 40
SHROOMLIGHT
: 60
player:
NETHER_WART_BLOCK
: 70
WARPED_WART_BLOCK
: 70
SHROOMLIGHT
: 90
always-drop-when-hoe-used
: true
tnt-use-players-rate
: true
max-distance-from-stem
: 4
decay-speed
: random-tick-speed