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Code (YAML):
# LimitPillagers # Made with love from HexedHero ❤️ # May 1.14 not kill your server #MojangPlease # This plugin isn't really needed for 1.15+ # due to fixes and performance increases
# Should we check for updates on plugin startup? Update-Checker: true
# Disable the big wall of text on startup? (Not the enabling messages, just the advice ones) Silent-Startup: false
Stopper:
# Should we stop Pillagers from spawning anywhere? (overwrites Limiter) Enabled: false
# Should we stop Pillager spawning when there is already x amount of Pillagers on the server instead of them all? (Needs stopped to be enabled) Use-Hard-Limit: false
Hard-Limit-Amount: 25
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect? Ignore-Leaders: false
# Should we ignore named Pillagers? Ignore-Named: false
# Should we ignore Pillagers that are part of a raid? Ignore-Raiders: false
Limiter:
# Should we limit Pillager spawns? (Needs stopper to be false) Enabled: true
# What radius should be check for other Pillagers? Radius-X: 48
Radius-Y: 32
Radius-Z: 48
# What amount of nearby Pillagers should we stop future Pillagers from spawning? Stop-At-Amount: 6
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect? Ignore-Leaders: false
# Should we ignore named Pillagers? Ignore-Named: false
# Should we ignore Pillagers that are part of a raid? Ignore-Raiders: false
Remover:
# Should we also remove any Pillagers that are already in the world? # Checks for Pillagers on the chunk load event and can be used with the Stopper or Limiter! # I highly don't recommend using this. Only use if you need to. Enabled: false
# Should we ignore Pillager Leaders (Ones with banners) so players can still get the Bad Omen effect? Ignore-Leaders: false
# Should we ignore named Pillagers? Ignore-Named: false
Patrol-Remover:
# Should we stop Patrols from spawning anywhere? # # !!! This is now a feature included in Paper !!! # # I'd recommend using that instead unless you only want to remove the target of the # patrol mob then enable both here and disable the setting in paper # Enabled: true
# Should we ONLY remove the patrol mobs target to fix their lag but let patrols spawn and attack players like normal mobs? (Needs Enabled to be true) # see https://www.youtube.com/watch?v=BJ0jzlzEhgo Only-Remove-Target: true
Messages:
# Command messages Command:
# Message for when you do /limitpillagers without the reload arg Usage: "&cUsage: /limitpillagers reload/count/remove"
# Message for when the plugin gets reloaded correctly Reloaded: "&aReloaded LimitPillagers!"
# Message for the count command showing how many Pillagers are alive on your server Count: "&7There is %count% Pillager(s) on the server!"
# Message for the remove command when you remove all Pillagers from the server Remove: "&aRemoved %amount% Pillager(s) from the server!"
# Message for when the user doesn't have permission No-Permission: "&cYou don't have permission to do this!"
# Update messages Updater:
# Message in console when checking for updates Check: "Checking for updates..."
# Message in console when there is an update - %currentversion% for installed versions and %updatedversion% for the one on Spigot. Is-Update: "&cThere is an update available ( &6&l%currentversion% &c> &a&l%updatedversion% &c), go download it at https://www.spigotmc.org/resources/69733"
# Message in console when there isn't an update No-Update: "&aThere is no update available!"