tradex.trade.start:
description: Allows users to start a trade with another player.
default: true
tradex.trade.accept:
description: Allows users to accept a trade with another player.
default: true
tradex.trade.deny:
description: Allows users to deny a trade with another player.
default: true
tradex.trade.cancel:
description: Allows users to cancel a trade request they send.
default: true
Code (Text):
# DESCRIPTION: The amount of time before a trade request times out.
# FORMAT: TabuuCore time format.
# NOTE: Enter a value of 0 (e.g. '0s', '0m', '0h', etc) for no time-out.
RequestTimeOut: "1m 30s"
# DESCRIPTION: The radius two players have to be in to trade with one another.
# FORMAT: Double.
# NOTE: Enter a negative value for no radius (e.g. -1).
# Enabling this feature will disable cross world/server trading.
MaximumTradeDistance: 5.3
# DESCRIPTION: When set to false a player cannot accept a trade that would not fit in their inventory.
# FORMAT: Boolean.
# NOTE: When set to true the non fitting items will be dropped at the players location or stored in the TempStorage of the player.
CanAcceptOverloadTrade: true
# DESCRIPTION: When set to true and CanAcceptOverloadTrade is set to true; items will be stored in the player's TempStorage.
# FORMAT: Boolean.
UseTempStorageZ: true
# DESCRIPTION: Duration before an item expires in the TempStorage.
# FORMAT: TabuuCore time format.
# NOTE: Enter a value of 0 (e.g. '0s', '0m', '0h', etc) for the default TempStorageZ value.
TempStorageZTime: "1h 15s"
Code (Text):
REQUEST_SEND: "&e&l[&5&lTradeX&e&l] &aYou've send a trade request to {PLAYER}."
REQUEST_SEND_ERROR: "&e&l[&5&lTradeX&e&l] &cSomething went wrong while sending the request. ({ERROR}&c)"
REQUEST_RECEIVED: "&e&l[&5&lTradeX&e&l] &aYou've received a trade request from {PLAYER}&a. [&2&l✔](&2Click to accept)(run_command,/trade accept {PLAYER_NAME}) [&c&l✘](&cClick to deny)(run_command,/trade deny {PLAYER_NAME})"
REQUEST_ACCEPT: "&e&l[&5&lTradeX&e&l] &aYou've accepted a trade request from {PLAYER}&a."
REQUEST_ACCEPTED: "&e&l[&5&lTradeX&e&l] &a{PLAYER}&a has accepted your request."
REQUEST_ACCEPT_ERROR: "&e&l[&5&lTradeX&e&l] &cSomething went wrong while accepting the request. ({ERROR}&c)"
REQUEST_DENY: "&e&l[&5&lTradeX&e&l] &aTrade request of player {PLAYER}&a denied."
REQUEST_DENIED: "&e&l[&5&lTradeX&e&l] &c{PLAYER}&c denied your trade request."
REQUEST_DENY_ERROR: "&e&l[&5&lTradeX&e&l] &cSomething went wrong while denying the request. ({ERROR}&c)"
UI_TITLE: "&6&lTrade with {PLAYER}"
UI_ACCEPT: "&3&lClick here to accept the trade."
UI_ACCEPT_ERROR: "&c&lCannot accept ({ERROR}&c)"
UI_WAITING: "&2&lTrade accepted. Waiting for the other player..."
UI_SHULKER_TITLE: "Shulker Box"
UI_SHULKER_EXIT: "&c&lBack to trade"
UI_ACCEPTED: "&2&lThe other player has accepted the trade."
UI_OTHER_WAITING: "&3&lWaiting for other the player..."
ERROR_MESSAGE: "&e&l[&5&lTradeX&e&l] &cWoops, something has gone wrong. ({ERROR}&c)"
ERROR_NO_REQUEST_FOUND: "&7No request found"
ERROR_PLAYER_OUT_OF_RANGE: "&7Player exceeds maximum range of {RANGE_INT} blocks."
ERROR_INVENTORY_OVERLOAD: "&7Items can not fit in inventory"
TEMPSTORAGEZ_DESCRIPTION: "Item from trade with {PLAYER}"