Placeholder | Description |
Code (Text):
%Mines_(mine)_name%
|
Returns the name of the mine. |
Code (Text):
%Mines_(mine)_timeuntilreset%
|
Formatted time until the mine resets (e.g. "2m 14s"). |
Code (Text):
%Mines_(mine)_blocksbroken%
|
Number of blocks broken in the mine. |
Code (Text):
%Mines_(mine)_blocksleft%
|
Number of blocks remaining in the mine. |
Code (Text):
%Mines_(mine)_percentleft%
|
Percentage of blocks left (e.g. "72"). |
Code (Text):
%Mines_(mine)_percentbroken%
|
Percentage of blocks broken (e.g. "28"). |
Code (Text):
%Mines_(mine)_resetpercent%
|
Percent required to trigger a reset (e.g. "50"). |
Code (Text):
%Mines_(mine)_percentlefttoreset%
|
Percent still needed to reach reset threshold (100 - reset percent). |
Code (Text):
%Mines_(mine)_percentbrokentoreset%
|
Same as reset percent – how much must be broken to reset. |
Code (Text):
%Mines_(mine)_blocksprogressbar%
|
Visual progress bar of mined blocks. |
Code (Text):
%Mines_(mine)_highestblock%
|
Name of the highest-value block in the mine. |
Code (Text):
%Mines_(mine)_resetinterval%
|
Reset timer in seconds. |
Code (Text):
%Mines_(mine)_resettype%
|
Type of reset: Gradual or Instant. |
Code (Text):
%Mines_(mine)_resetspeed%
|
Speed of reset: FAST, MAX, etc. |
Code (Text):
%Mines_(mine)_flyenabled%
|
Whether Mine Fly is enabled: true/false. |
Code (Text):
%Mines_(mine)_isresetting%
|
Whether the mine is currently resetting: true/false. |