You can control how fast or slow the items increase in price per repair. This is done by tweaking the repair and progression cost equations in the config.
Some "tricks" to make the client ignore the 40 experience cap limit meant sacrificing the xp bar when opening the anvil GUI. To resolve this, the experience bar moves to the top of the player's screen so that they can continue to view how many experience levels they have.
A bar will show up top displaying the experience cost when the repair is too expensive. The progress of the red bar will show how close the player is to meeting the cost requirement.
- anvillot.admin.reload | A permission for the /anvillot reload command to reload configuration values.
- anvillot.limit.# | Modify the enchantment cost cap for each individual player
- The plugin is throwing errors in console, and I have tried everything, how can I fix this?
- Personally I would prefer if you issued an issue report on the GitHub page or join my discord to contact me directly. I ask this since it is more convenient for me and keeps things organized, however, I will also monitor any errors reported in the discussion page for this plugin or a private message can work as well. I will not check the review section for any problems you are facing.
- The plugin stopped working after the last update?
- Sometimes changes to the config.yml are made after an update. Make sure to check for any such changes and delete the original config and have the plugin generate a new one. If this doesn't work, be sure to file a report on the GitHub page.
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You can follow me with my overall progress on all of my projects including this one on my discord! Discord is also the quickest way to reach me with any dying questions and/or concerns. Join the server by clicking the following link or image below: https://discord.gg/MEuYZVvXkm
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