![[IMG]](/proxy/image?url=https%3A%2F%2Fs12.directupload.net%2Fimages%2Fuser%2F210203%2Flu9g558k.png)
You want that your players will spawn at one point when they join for first time or everytime?
You need a plugin that supports players with bad internet connections and where everything is configurable?
Then you need THIS Spawn System!
✔ Supports 1.12.X - 1.16.X
✔ Supports players with bad internet connection
➫
If a player lost connection and was kicked, the plugin detected the reason and will teleport the player to his last location
✔ Supports colorcodes
✔ Supports console inputs
✔ Supports actionbar messages
✔ Adjustable countdown system
✔ Prefix system can be set before all messages or none
✔ All messages can be changed
✔ 2 Join-Options:
➫ ALWAYS
➬ Players will be teleported each time they join to the spawn point.
➫ FIRST
➬
Players are only teleported the first time they join.
✔ Adjustable permissions for
➫
/setspawn
➫
/spawnsystem reload
➫
Countdown bypass
✔
Spawnpoint will be automatically safed if you set it again
![[IMG]](/proxy/image?url=https%3A%2F%2Fs12.directupload.net%2Fimages%2Fuser%2F210203%2Fydl4v4zk.png)
Code (Text):
# ┌───────────────────────────────────────────────────────────┐
# │ ____ _________ │
# │ __ |/ /_ ___/_____________ ___ ________ │
# │ __ /_____ \___ __ \ __ `/_ | /| / /_ __ \ │
# │ _ | ____/ /__ /_/ / /_/ /__ |/ |/ /_ / / / │
# │ /_/|_| /____/ _ .___/\__,_/ ____/|__/ /_/ /_/ │
# │ /_/ │
# │ │
# │ Made with ♥ by FruitLabStudios │
# └───────────────────────────────────────────────────────────┘
# Commands:
# ~ /setspawn
# ~ /spawn
# ~ /spawnsystem reload
#
# The spawn can be updated again and again without having to delete it before!
Settings:
PrefixOn: true # If 'true': Prefix is shown in front of every message
PlaySound: true # If 'true': Play a sound at the countdown
MoveCancler: true # If 'true': Player must stay as long as set below (setting: TPCountdown)
TPCountdown: 5 # In seconds; Player is not allowed to move in this time, otherwise the teleport will be canceled if 'MoveCancler' is true
SoundOnTP: 'BLOCK_NOTE_BLOCK_BELL' # Sound List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
# ALWAYS = Players join always at the spawn
# FIRST = Players are only teleported to the spawn if they join the first time.
SpawnOnJoin: 'ALWAYS'
#SpawnOnJoin: true # If 'true': Players join always at the spawn
#SpawnOnlyAtFirstJoin: false # If 'true': Players are only teleported to the spawn if they join the first time. Required 'SpawnOnJoin: false'! (Or the other way around - Not both true or false!!)
Update_Notification: true
Messages:
Prefix: '&7[&eServer&7] &f'
NoPerm: '&cYou dont have permission!'
NoPlayer: '&cYou must be a player!'
SuccessTP: '&6You are now at the spawn.'
FailureTP: '&cTeleport was cancelled! You shouldnt move!'
CommandUse: '&bUse: &e/%command%'
SetSpawnSuccess: '&aSpawn was set successfully.'
OnTeleport: '&6You will be teleported in &b%counter% seconds&6!'
Reload: '&aReload was successfull.'
NoSpawn: '&cSpawn is not set yet.'
Permissions: # You can rename the permissions as you want!
reload: 'server.reload'
setSpawn: 'server.setspawn'
countdownBypass: 'server.cdbypass'
⚠ If you find a Bug dont write a bad Review! ⚠
Write me here or join my discord!
![[IMG]](/proxy/image?url=https%3A%2F%2Fs12.directupload.net%2Fimages%2Fuser%2F210203%2Fh9hudm2k.png)