Lethals Endermen TP is meant to make endermen more difficult to kill. No longer will players be able to hide under 2 high roofs. If an endermen being attacked detects that the player is under a roof, the endermen will will then safely tp the player out to a configurable radius so that the player can be attacked!
Config:
Code (Text):
# debug - displays information to the player hitting the endermen
# threshold - is the number of times player can hit the endermen before being teleported out
# - this must be greater than 0
# delay - the cooldown in ticks (20 = 1 sec) that threshold decreases by 1
# - this must be greater than 0
# tpDistance - the distance in blocks the player will get teleported from their current position
# - this must be greater than 0
debug: false
threshold: 1
delay: 200
tpDistance: 5.0
Commands:
/letp reload - reloads from config
/letp debug [on/off] - toggles displaying debug information
Permissions (OP'd by default):
lethals.endermentp.admin - allows use of /letp commands
lethals.endermentp.bypass - endermen DO NOT teleport players with this permission