Permission | Description |
Code (Text):
playtime.reload
|
Access to the reload sub-command. |
Code (Text):
playtime.clearrewards
|
Access to the clearrewards sub-command. |
Placeholder | Description |
Code (Text):
%playtime_playtime%
|
Displays the total playtime of the player viewing the placeholder. |
Code (Text):
%playtime_<name>_playtime%
|
Displays the total playtime of the specified player. Example:
Code (Text):
%playtime_Notch_playtime%
|
Code (Text):
%playtime_top_<spot>_name%
|
Displays the username at a top position (1–10). |
Code (Text):
%playtime_top_<spot>_time%
|
Displays the total playtime at a top position (1–10). |
Code (Text):
%playtime_playtime_weeks%
|
Total playtime in weeks (with label). |
Code (Text):
%playtime_playtime_days%
|
Total playtime in days (with label). |
Code (Text):
%playtime_playtime_hours%
|
Total playtime in hours (with label). |
Code (Text):
%playtime_playtime_minutes%
|
Total playtime in minutes (with label). |
Code (Text):
%playtime_playtime_weeks_no_label%
|
Total playtime in weeks (number only). |
Code (Text):
%playtime_playtime_days_no_label%
|
Total playtime in days (number only). |
Code (Text):
%playtime_playtime_hours_no_label%
|
Total playtime in hours (number only). |
Code (Text):
%playtime_playtime_minutes_no_label%
|
Total playtime in minutes (number only). |
— Session (overall) — | |
Code (Text):
%playtime_session%
|
Displays the player’s current session playtime (formatted). |
Code (Text):
%playtime_session_hours%
|
Current session playtime in hours (with label). |
Code (Text):
%playtime_session_minutes%
|
Current session playtime in minutes (with label). |
Code (Text):
%playtime_session_hours_no_label%
|
Current session playtime in hours (number only). |
Code (Text):
%playtime_session_minutes_no_label%
|
Current session playtime in minutes (number only). |
— Daily (overall) — | |
Code (Text):
%playtime_daily%
|
Displays the player’s playtime for today (formatted). |
Code (Text):
%playtime_daily_hours%
|
Today’s playtime in hours (with label). |
Code (Text):
%playtime_daily_minutes%
|
Today’s playtime in minutes (with label). |
Code (Text):
%playtime_daily_seconds%
|
Today’s playtime in seconds (with label). |
Code (Text):
%playtime_daily_hours_no_label%
|
Today’s playtime in hours (number only). |
Code (Text):
%playtime_daily_minutes_no_label%
|
Today’s playtime in minutes (number only). |
Code (Text):
%playtime_daily_seconds_no_label%
|
Today’s playtime in seconds (number only). |
— Daily (per reward key) — | |
Code (Text):
%playtime_daily_<key>_current%
|
Today’s current progress toward the daily reward (formatted). |
Code (Text):
%playtime_daily_<key>_required%
|
Required time for the daily reward (formatted). |
Code (Text):
%playtime_daily_<key>_remaining%
|
Remaining time to reach the daily reward (formatted). |
Code (Text):
%playtime_daily_<key>_progress%
|
Displays progress as
Code (Text):
current / required
|
Code (Text):
%playtime_daily_<key>_progress_percent%
|
Displays percent progress (0–100%). |
— Session (per reward key) — | |
Code (Text):
%playtime_session_<key>_current%
|
Current session progress toward the session reward (formatted). |
Code (Text):
%playtime_session_<key>_required%
|
Required session time for the reward (formatted). |
Code (Text):
%playtime_session_<key>_remaining%
|
Remaining session time to reach the reward (formatted). |
Code (Text):
%playtime_session_<key>_progress%
|
Displays progress as
Code (Text):
current / required
|
Code (Text):
%playtime_session<key>_progress_percent%
|
Displays percent progress (0–100%). |
— Unique (per reward key) — | |
Code (Text):
%playtime_unique_<key>_current%
|
Current total playtime toward the unique reward (formatted). |
Code (Text):
%playtime_unique_<key>_required%
|
Required total playtime to unlock the unique reward (formatted). |
Code (Text):
%playtime_unique_<key>_remaining%
|
Remaining time to the unique reward (formatted). |
Code (Text):
%playtime_unique_<key>_progress%
|
Displays progress as
Code (Text):
current / required
|
Code (Text):
%playtime_unique_<key>_progress_percent%
|
Displays percent progress (0–100%). |
— Constant (per reward key; progress toward next cycle) — | |
Code (Text):
%playtime_constant_<key>_current%
|
Current cycle progress (time since last constant reward; formatted). |
Code (Text):
%playtime_constant_<key>_required%
|
Interval length for the constant reward (formatted). |
Code (Text):
%playtime_constant_<key>_remaining%
|
Remaining time until the next constant reward (formatted). |
Code (Text):
%playtime_constant_<key>_progress%
|
Displays cycle progress as
Code (Text):
current / required
|
Code (Text):
%playtime_constant_<key>_progress_percent%
|
Displays percent cycle progress (0–100%). |
— Streaks (per streak key) — | |
Code (Text):
%playtime_streak_<key>_days%
|
Total days required to complete the streak. |
Code (Text):
%playtime_streak_<key>_duration%
|
Required daily duration (pretty format, e.g. “1h”, “30m”). |
Code (Text):
%playtime_streak_<key>_count%
|
Current consecutive days achieved toward the streak. |
Code (Text):
%playtime_streak_<key>_progress%
|
Displays streak progress as
Code (Text):
days_played / days
|
Code (Text):
%playtime_streak_<key>_claimed_today%
|
Whether the streak reward was claimed for the most recent completed day (true/false). |