# Gamemode Change Config
# Game mode Change message - The message that shows you/user the game mode they turned too.
# You can use Color codes.
# Use %gamemode% to get the gamemode they have changed too.
gmchange_msg: '&a&l(!) &aYour game mode has been changed to &b%gamemode%&a.'
# No permission Message, the message that comes up when you/users don't have permission to run the command.
# You can use Color codes.
# Use %perm% to get the permission in the spot (optional)
noperm_msg: '&c&l(!) &cYou do not have permission to do this. You need &9%perm%'
# Gamemode messages. If you want the word Creative to be in Caps or not
# Color codes are supported! If you use color codes in gmchange_msg they will be ignored for the the gamemode and after the gamemode.
creative: 'CREATIVE'
survival: 'SURVIVAL'
adventure: 'ADVENTURE'
spectator: 'SPECTATOR'
# Other Player Message, the message that comes up when you change other player's gamemode.
# You can use color Codes.
# Use %gamemode% to get the player's gamemode that has been changed.
# Use %player% to say the player's name that the gamemode that has been changed is.
otherplayer: '&a&l(!) &aYou have changed &9%player% &ato the gamemode &b%gamemode%'
# Do you want you can also do this to other players to be enabled or disabled?
hasOtherPlayersPermMSG:
message: "&7&l(!) &7You can change other player's gamemode's &3%command%"
enabled: true
# Player Not Found Error Message
# You can use Color Codes
player_not_found_message: '&c&l(!) &cThat player is not found.'
# Invalid Usage Error Message
# You can use Color Codes
# Use %usage% for the command and args.
invalid_usage_message: '&c&l(!) &cInvalid usage please use: %usage%'
# Invalid Gamemode Error Message
# You can use Color Codes.
invalid_gamemode_message: '&c&l(!) &cInvalid gamemode. Gamemodes: Creative; Survival; Adventure; or Spectator.'
# Creative command permission
creativeperm: 'gmchange.creative'
# Survival command permission
survivalperm: 'gmchange.survival'
# Adventure command permission
adventureperm: 'gmchange.adventure'
# Spectator command permission
spectatorperm: 'gmchange.spectator'
# Gamemode command permission
gamemodeperm: 'gmchange.gamemode'
# Change other people's gamemode permission
othersperm: 'gmchange.others'
# Toggle if your gamemode gets changed when you/a player dies.
deathToggle: false
# The gamemode you want players to change into if a player dies.
# deathToggle must be set to true.
# 0 = Survival | 1 = Creative | 2 = Adventure | 3 = Spectator
deathGamemode: 2
# Do you want to make it so people can't access gamemode creative unless they have the bypass permission?
# Anti Creative (true or false - enable/disable)
antiCreativeToggle: false
# The error message to players trying to go into creative without bypass permission.
antiCreativeErrorMessage: '&c&l(!) &cYou do not have permission to go into creative &cmode. You need the &cbypass permission.'
# Permission to bypass the anti creative mode.
antiCreativeBypassPerm: 'gmchange.creative.bypass'
# Do you want the notification feature of a gamemode change to enabled or disabled?
notifyToggle: false
# The message that should be displayed if you have gamemode change notification enabled?
# Color codes can be used.
# Use %player% to display the player name.
# Use %gamemode% to display the new gamemode.
notifyMessage: '&c&l(!) &6%player% &ahas just changed there gamemode to &6%gamemode%'
# ---- END of CONFIG ----
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