Powerful scripting engine combining ideas of in-game interactions of VariableTrigger and runtime scripting system of Skript. The possibility is infinite, from a simple command that prints a message or something much more advanced like creating entire quests.
Versions
Link to
JShader
Why do you need it?
Runtime reloading
Reload any scripts without restarting the server
Fast to production
Scripts take immediate effect upon loaded
Native JVM access
Experienced Java developers may harness the Bukkit API directly as needed
Integrating plugins without waiting for the updates
Subscribe directly to the Bukkit API’s event system and integrate two or more different plugins without waiting for them to support each other.
Customizable inventory based GUI
The built-in inventory UI support allows you to create fully customization inventory based GUI without much hassles.
Features
Quick Script
Click Trigger
Walk Trigger
Command Trigger
Area Trigger
Inventory Trigger
Named Trigger
Repeating Trigger
Custom Trigger
+ Includes 49+ pre-made executors and 43+ placeholders for use in your scripts
(More can be found in
Wiki)
+ IMPORT statement
Use any real Java classes directly!
+ Edit scripts in-game
+ And so much more!
Bug Reports and Suggestions
Report bugs or suggest features on our
github issue tracker.