World processing has been optimized. Now processing occurs only after the chunk is unloaded. Those. all Entities will be spawned and processed not when loading the dungeon, but when loading its chunks, which will distribute the load on the server
Added key issue command /ldungeon givekey PLAYER DUNGEON_ID
Trigger processing has been optimized.
Expanded dungeon loading limit
Added MythicMobs support
Fixed the order and dynamics of events with a double chest trigger. (Thanks ErykIII)