What is PhysicsToGo? PhysicsToGo (PTG) is an advanced animation/mechanic system that brings physics to different aspects of the game. PTG's goal is to provide you and your players with a unique immersive aspect in which the game lacks by default. The plugin does so by using animation aspects, regeneration systems, and other unique features that make the plugin its own!
What Are Some of Its Features?
Professional Level Configuration with a modular design.
Block Memory System (Damaged block restoration on server shutdowns)
Sign Information Restoration (1.20 Double-Side Signs)
Particles and Effect
Auto-Updating Configuration
Commands & Permissions
Code (Text):
/physicstogo info
- Displays information about the current plugin version.
Code (Text):
/physicstogo reload
- Reloads the plugin's configurations, tasks, and events.
Code (Text):
ptg.*
- Gives all possible permissions provided by the plugin.
Code (Text):
ptg.info
- Provides access to the info command.
Code (Text):
ptg.reload
- Provides access to the reload command.
Code (Text):
ptg.help
- Allows the sender to see the help message.
Media (Currently Outdated Pre-2.0) Many thanks to @BillyCooldude for the awesome tutorial! Please note that this video may not be relevant to future updates.
Physics:
Block By Block Regeneration:
Instant Regeneration:
New Tree Physics & Regeneration Developer API
Please refer to the GitHub Source for the time being (Top of the page).
Terms & Conditions
Don't claim the source code as your own.
Don't post bugs, issues, or requests in the review section. Let's keep it nice and clean please.