Orbital Strike Cannon | TNT Cannon [1.21-1.21.11] icon

Orbital Strike Cannon | TNT Cannon [1.21-1.21.11] -----

The advanced orbital strike system is modeled after Wemmbu's Orbital Strike Cannon.



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OrbitalStrike Plugin Features
  • Cannon system:
    Players can establish virtual "cannons" in orbit. Each cannon is assigned a unique name and loaded with a specific type of ammunition (payload).
  • Attack Modes (Payloads):
STAB (Precision Strike): A focused attack that drops a continuous column of TNT onto a single point, drilling deep into the ground (ideal for breaching bunkers or reinforced bases).
NUKE (Area Bombardment): A massive area-of-effect strike. It drops a main warhead from high altitude, accompanied by expanding rings of TNT to carpet-bomb a large area (ideal for surface annihilation).
RECURSION (Chain Reaction): Creates devastating chain-detonation effects​
  • Firing Mechanisms
By Command: Fire immediately at the crosshair location or at specific X, Y, Z coordinates.
By Fishing Rod: Players use a special Fishing Rod that is linked to a specific cannon. Using the rod (clicking) will signal the cannon to fire at the location the player is looking at or interacting with.​
  • Crafting
    Players can craft these Remote Controllers (Targeting Tools) using a Crafting Table if recipes are configured. This allows survival players to access orbital weaponry without needing admin commands.

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  • /cannon create <name> [payload] - Create a cannon at your location
  • /cannon remove <name> - Remove a cannon
  • /cannon list - List all cannons
  • /cannon fire <cannon> - Fire payload at crosshair
  • /cannon info <cannon> - Show info for a cannon
  • /cannon target <cannon> <x> <y> <z> - Fire at coordinates
  • /cannon give <player> <cannon> - Give targeting tool for a cannon
  • /cannon set <cannon> <parameter> <value> - Set a parameter for a cannon
  • /cannon reload - Reload configuration


  • orbitalstrike.use.<cannon>: Use orbital strike cannons
  • orbitalstrike.admin: Create and manage cannon

    Code (YAML):
    #
    # ==========================================
    # Orbital Strike Cannon Configuration
    # ==========================================
    settings
    :
      update-notify
    : true
     
      # Automatically load the target chunk before firing
      force-load-target
    : true
     
      # List of worlds where the cannon can be activated
      enabled-worlds
    :
     - world
      - world_nether
      - world_the_end
    # These are the default values for cannons when they are created.
    # If you want to customize each cannon individually, please go to "cannons.yml".
    payloads
    :
      stab
    :
        # Explosion power
        yield
    : 8.0
        # Horizontal offset for the double helix pattern
        offset
    : 0.3
        # Vertical distance between TNT spawns
        vertical-step
    : 2
     
      nuke
    :
        # Explosion power
        yield
    : 8.0
        # Height above target to spawn the nuke array
        height
    : 60.0
        # Number of rings in the nuke array
        rings
    : 10
        # Base amount of TNT in the inner ring
        base-tnt
    : 20
        # Amount of TNT to add per ring
        tnt-increase
    : 3
        # Fuse time in ticks (20 ticks = 1 second)
        fuse-ticks
    : 80
        # Delay before launching the TNT array in ticks
        launch-delay
    : 10
     
Resource Information
Author:
----------
Total Downloads: 238
First Release: Jan 12, 2026
Last Update: Jan 17, 2026
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All-Time Rating:
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