UPDATED for 1.21+
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LimitCrafting is a light weight plugin to limit specific players from crafting recipes, with group permission node support.
* Use
Reference to Materials when inputting material names.
* If you don't want to block anything defaultly using the
default-block-list, set at least 1 line to 'AIR' as a minimum. See
example for more info.
Code (YAML):
limitcrafting
:
# if you want to disable plugin, set to false
enabled
: true
config-reloaded
:
"&eConfiguration reloaded!"
# use %command% to get command syntax
incorrect-syntax
:
"&cIncorrect syntax: %command%"
# message that is sent to the player after trying to craft a disallowed item
# use %item% to get item name
message
:
"&eYou aren''t permitted to craft item %item%"
# set to true if you want to block ALL items in the game from crafting
block-all-items
: false
# list of materials you would like to block from crafting if block-all-items is set to false
# note: items listed in default-block-list will still be blocked even if you're using groups
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# IMPORTANT: if you don't want to block anything defaultly in default-block-list, set at least 1 line to 'AIR'.
default-block-list
:
- 'LADDER'
- 'TORCH'
- 'GOLDEN_APPLE'
# disallow specific crafting of recipes for specific players using group permissions, works in addition with default-block-list
# simply use 'limitcrafting.groups.<group-name>' in player permissions, to block recipes for specific groups of players
enable-groups
: true
groups:
silver
:
- 'OAK_PLANKS'
bronze
:
- 'BUCKET'
Commands:
Code (YAML):
/limitcrafting reload - reloads plugin configuration
[alias
] /lc reload
Permissions:
Code (YAML):
limitcrafting.bypass:
description
: Permission will grant players bypass from
ALL limitcrafting recipe blockages
default
: op
limitcrafting.reload:
description
: Allows user to execute /limitcrafting reload
default
: op
limitcrafting.groups:
description
: Used to define specific recipes to be blocked for specific groups of players
LimitCrafting source can be found
here on GitHub.
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