EasyMobLootTable
EasyMobLootTable is a lightweight Minecraft plugin that allows server administrators to easily customize mob loot tables through simple in-game commands. No configuration file editing or server restarts are needed.
Features:
- Simple commands to manage mob loot tables
- Define what items mobs drop and in what quantities
- Add or remove custom loot tables with ease
- Permission-based command access for secure administration
- Persistent storage: all settings are automatically saved and loaded
Requirements:
- Minecraft Version: 1.20.x or 1.21.x
- Server Software: Spigot or Paper
- Java Version: Java 8 or higher
Installation:
- Download the latest EasyMobLootTable-1.0.0.jar from the releases
- Place the JAR file in your server's plugins folder
- Restart your server
- The plugin will create a default configuration file automatically
Commands:
- Add Custom Loot: /mobloot <mob> <item> <min_quantity> <max_quantity>
Example: /mobloot zombie diamond 1 3 – makes zombies drop between 1 and 3 diamonds
- Remove Custom Loot: /mobloot remove <mob>
Example: /mobloot remove zombie – removes all custom loot for zombies
Permissions:
- easymobloottable.admin – allows access to all EasyMobLootTable commands (default: OP)
Usage Examples:
- /mobloot skeleton gold_ingot 2 5 – skeletons drop 2-5 gold ingots
- /mobloot creeper tnt 1 1 – creepers drop 1 TNT
- /mobloot zombie emerald 1 2 – zombies drop 1-2 emeralds
- /mobloot remove skeleton – removes custom loot from skeletons
Configuration:
All custom loot tables are stored in plugins/EasyMobLootTable/config.yml. You can edit this file manually for advanced setups. Adding a custom loot table completely replaces the default Minecraft loot for that mob. Use /mobloot remove <mob> to revert to default behavior.
Use Cases:
- RPG servers – create unique loot experiences
- Modified survival – add rare items to common mobs
- Special events – temporarily modify mob loot
- Economy servers – control resource availability
- Custom gameplay – create unique server experiences
Valid Mob Types:
Use Minecraft entity names (case-insensitive), e.g., ZOMBIE, SKELETON, CREEPER, SPIDER, ENDERMAN, WITCH, PILLAGER, BLAZE, GHAST, SLIME, and more.
Valid Item Types:
Use Minecraft material names (case-insensitive), e.g., DIAMOND, EMERALD, GOLD_INGOT, IRON_INGOT, TNT, REDSTONE, COAL, WHEAT, ENCHANTED_BOOK, GOLDEN_APPLE, and all other Minecraft items.
Author: Arkoter – Plugin Developer
License: This project is open source. You may modify and distribute it according to your needs.
Bug Reports & Feature Requests: Create an issue on this GitHub repository if you encounter any problems or have ideas for new features.