FlyingBounties — Lightweight, configurable bounty system with GUI & Vault support
Let players create bounties on others (online or offline). Vault-compatible, multilingual, paginated GUI and automated expiry/refunds.
Quick overview flyingBounties is a lightweight and performant plugin that lets players place time-limited bounties on other players. It supports Vault economy for deposits/payouts, a fully configurable paginated GUI, multi-language support (langs/), and automatic expiry with refunds. ✅
✨ Key features • Place bounties on players (online or offline) — stores UUID + name. • Vault economy integration — works with EssentialsX, iConomy and other Vault-compatible economy plugins. • ️ Configurable GUI — paginated menu editable through menu.yml (hex colors supported in format #RRGGBB). • Stacking option — pay out all bounties for a target at once (stacked) or one-by-one. • ⏳ Automatic expiry & refunds — expired bounties are removed and funds refunded to issuers. • Per-issuer limits — default limit plus permission-based overrides (playerbounty.limit.X). • Language files — editable langs/en.yml and langs/pl.yml (text + multi-line help). • ️ Simple YAML storage — bounties saved in bounties.yml for easy backups / editing.
️️Commands
Code (Text):
/playerbounty - Open bounty GUI (default)
/playerbounty create <player> <amt> - Create a bounty (player may be offline)
/playerbounty delete <id> - Remove a bounty (issuer or admin) ️
/playerbounty reload - Reload config and language files
/playerbounty help - Show plugin help ❓
Permissions • playerbounty.create — place bounties ✍️ • playerbounty.menu — open GUI ️ • playerbounty.delete — remove bounties ️ • playerbounty.admin — admin actions (remove any bounty) • playerbounty.limit.<n> — override default personal limit (e.g. playerbounty.limit.5) • playerbounty.limit.unlimited — unlimited bounties for issuer ♾️
Bounty:
Time: 60 # Time in minutes
Stacked: true # true = all bounties on a target are paid at once
Installation
Install Vault and a Vault-compatible economy plugin (EssentialsX, iConomy, etc.).
Place flyingBounties.jar into your server’s plugins/ folder.
Start the server once — plugin will generate: config.yml, menu.yml, langs/ (en.yml, pl.yml) and bounties.yml. ⚙️
Edit config.yml, menu.yml and langs/*.yml to taste. Use /playerbounty reload to reload language/config without restarting.
❓ FAQ & Notes • Do funds return when a bounty expires? — Yes. Expired bounties are refunded to the issuer (support for offline issuers included). • Does it require Vault? — Yes, Vault is required for proper economy integration and payouts/refunds. • Can I create a bounty on offline players? — Yes, plugin stores UUID and will match victims by UUID. • How does stacking work? — When Bounty.Stacked is true, a single kill will claim all active bounties on the target and pay the total reward to the killer. When false, only the oldest bounty is claimed per kill. • Multilang support — Put/edit translations in langs/en.yml or langs/pl.yml. The plugin loads the locale from config.yml -> settings.locale.
️️ Screenshots
Contact / Support If you need help or want to suggest features, open an issue on the repository or ping me on the project’s Discord.