What does Creepair do?
Rebuilds natural environments (grass, dirt, trees, etc) above a certain world height after they're exploded by creepers. Blocks placed by players still explode normally, ensuring creepers still feel dangerous and can destroy homes.
Blocks are rebuilt over the ~10 seconds or so after the explosion, allowing players to vacate the area safely (avoiding suffocation).
It's a great way to ensure the landscape outside your world's spawn isn't covered in creeper holes from new players having no way to defend themselves.
Configuration
A basic configuration file is automatically created on first startup. It can be reloaded at any time using
/creepair reload.
worlds A list of worlds to enable Creepair.
world by default.
above_y Creepair will only repair holes above this Y level.
natural_blocks The list of
Materials to automatically regenerate.
natural_tags The list of
vanilla Block tags to automatically regenerate.
Any blocks not listed in either
natural_blocks or
natural_tags will explode as normal.
Demo
Please report bugs on
GitHub!