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Introduction
PicoLimbo is a lightweight
limbo server written in Rust, designed primarily as an AFK or waiting server. Its core focus is on efficiency by implementing only essential packets required for client login and maintaining connection (keep-alive) without unnecessary overhead.
While not aiming to replicate every Minecraft server feature, PicoLimbo supports
all Minecraft versions from 1.7.2 through 1.21.8, excluding snapshots, with only 27 implemented packets covering over 47 different protocol versions or 75 Minecraft versions.
Features
Wide Version Compatibility
Supports all Minecraft versions from
1.7.2 to 1.21.8 natively, no need for ViaVersion or additional compatibility layers.
Ultra-Lightweight & Highly Scalable
Uses
0% CPU while idle and handles
hundreds of players under 10 MB RAM.
View benchmarks.
Built-in Proxy Support
Integrates with all major Minecraft proxies:
- Velocity (Modern Forwarding)
- BungeeCord (Legacy Forwarding)
- BungeeGuard & BungeeGuardPlus authentication
Highly Configurable
Customize your server using a simple TOML configuration file, including welcome message, spawn dimension, server list MOTD, and more.
View configuration docs.
Schematic World (Experimental)
Load a custom world from a schematic file and customize spawn location (1.19+ only).
The screenshot shows just a few of the supported Minecraft versions.
Quick Start
PicoLimbo is available with multiple deployment options supporting both amd64 and arm64 platforms:
- Pterodactyl: Official egg available for easy server panel deployment
- Docker: Official image available on GitHub Container Registry
- Standalone Binary: Download from GitHub Releases
For detailed installation and configuration instructions, please refer to the
documentation website.
Documentation
Complete documentation is available at https://picolimbo.quozul.dev/
For detailed installation instructions, configuration options, and usage examples, please visit the documentation website.